by Dax23333 » Fri Jun 22, 2018 1:29 pm
Changes on the 22nd of June 2018
This update to dungeon dash brings a selection of new features to the game! Search the dungeon for clues as to the fate of a deceased adventurer and his class equipment, to use these weapons for yourself, as theWitch Class. Battle the hoards of the Cult of Undeath, who now have Cult Healers to bring to the table which will heal cultists nearby. Make sure you get rid of the Healers quickly... In addition, new locations have appeared in the dungeon and may be encountered. Initial investigations show that these contain swords of incredible power.
Ripper also appears to have changed his behavior to better combat the strategies used against it. Be on your toes...
Features:
-New Class - Witch
-Witch Class is unlockable, you will need to search the dungeon for clues
as to how to access it. The class is easily the most versitile in the game, capable of setting up to do healing, damage dealing, supporting teammates with positive status effects or debuffing enemies. The experience bottles in the hotbar (Potent Brews) are made into throwable grenades the effects of which depend on what monsters have been hit with the ability. Different effects are obtained from different mobs, and you can have up to 3 effects at once or 4 with a class upgrade.
-New enemy - Cult Healer, providing healing support to nearby cultists.
-New rooms, with amazing new loot items! You can now obtain the Diamond Titan Sword which recharges your ability when attacking, and the Hell Sword which has incredible raw damage, but gives a strong hunger effect when held.
-Recource pack upgrades including altered map border to improve the look of the Monster Infos, and a custom model/texture for the Class Upgrade Alter.
Changes:
-Ripper has some new tricks up his sleeves. Watch out!
-Apophis spawns with fewer cultists present.
Fixes:
-Runs no longer end if all players disconnect at once. This could happen during the 7am connection server reboot before, ending runs.
-Fixed attributes on 3rd floor Whirlwind Blade (+Attack speed sword) where they would have two attack speed attributes stacking to produce a weapon that hit far faster than it should have done. Turns out these were extremely overpowered, and nobody noticed.
-Fixed a paticular stoneface not ever spawning.
-Fixed a very rare bug in something nobody has found yet. Amazed I found this.
Last edited by
Dax23333 on Mon Jul 09, 2018 7:30 pm, edited 1 time in total.