PocketUHC
Posted: Mon Mar 12, 2018 12:48 pm
PocketUHC has been a work in progress for a little while. Though still in alpha status, it has been one of our most popular minigames on Zedwork. It's about time we start documenting the work in progress on the road to a proper release.
Currently PocketUHC is the following:
Times given are from the start of the match
Invincibility turned off: 10 seconds
PvP turn on: 3 minutes
WorldBordeer starts shrinking: 9 minutes
WorldBorder stops shrinking: 20 minutes
Players glow: 25 minutes
WorldBorder size at start: 600*600
WorldBorder size at end: 50*50
Damage outside of border: 1/2 heart per second
Difficulty: normal
Currently PocketUHC is the following:
- Natural health regeneration is off. If you take damage, you will not be able to naturally regenerate your health.
- Iron, Gold, chicken, pork, beef, mutton, rabbit and fish will be auto-cooked on break/kill. (Dropping ingots/cooked meat and experience normally given when using a furnace)
- Chickens always drop a feather when killed
- Spiders always drop string when killed
- There is a 1.5% chance to drop an apple per leaves block (As opposed to 0.5% in vanilla)
- Players will glow 5 minutes after the world border shrinks to prevent hiding-to-win
- Players are warned of an approaching world border
Times given are from the start of the match
Invincibility turned off: 10 seconds
PvP turn on: 3 minutes
WorldBordeer starts shrinking: 9 minutes
WorldBorder stops shrinking: 20 minutes
Players glow: 25 minutes
WorldBorder size at start: 600*600
WorldBorder size at end: 50*50
Damage outside of border: 1/2 heart per second
Difficulty: normal