Open source programming for Zedwork
Posted: Sat Aug 04, 2018 7:34 pm
I've been hard at work updating and recreating some of our essential plugins for Zurvival in preparation for updating to 1.13, and most of the essentials are done. However, as I know we have some people in our community who are interested in learning to create plugins, I thought this update period could be a good opportunity for them to get to grips with the Bukkit API. I have been intentionally trying to leave some of the simpler plugins with the hopes some of you might be interested in taking on the task of updating or recreating them as a new plugin. For those of you who are more experienced with the Bukkit API, there are definitely some more challenging code to work on too.
If I were to compile a list of projects with descriptions of what is needed, and open source some of the other plugins we use, would there be interest from the community in submitting code and working to make Zedwork better?
Some examples of projects which could be worked on would be:
Please reply below if you would be interested!
If I were to compile a list of projects with descriptions of what is needed, and open source some of the other plugins we use, would there be interest from the community in submitting code and working to make Zedwork better?
Some examples of projects which could be worked on would be:
- Bukkit plugin to prevent iron golems from dropping loot. (very simple, good for a beginner)
- Recreate the /sit command as a Bukkit plugin
- Recreate the Zesty deposit items in nearby chests feature as a Bukkit plugin
Please reply below if you would be interested!