by hypehuman » Mon Jul 10, 2017 6:04 pm
Hm, I see your point. I just feel that the benefit of being able to back up one's own work outweighs the drawback of some people trying to cheat.
If I am able to download my builds, it will enable me to continue pouring parts of my soul into Zedwork without worrying that those parts of me might get lost forever. That is important to my peace of mind, especially recently with the ping issues I've been having. Even though I'm sure Zed is capable of resolving it, the anxious part of me worries for my work. And what if — perish the thought — something happened to Zed?
The cheating potential can be mitigated by an algorithm that detects when players are digging straight towards ores that they should not be able to see, or by detecting if a player has mined an unreasonably high number of ores relative to stone. This detection method is based on the behavior of a player who has ill-gotten knowledge, and does not depend on knowing how the user found out this information (e.g. by using an x-ray mod, or by downloading the world and then examining it offline).
In principle, I believe that banning a tool is almost never the right solution. It's better to punish those who commit a crime with the tool (if possible) rather than punishing everybody, even those who would use the tool for good.