<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
		<id>https://zedwork.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dogzack123</id>
		<title>Zedwiki - User contributions [en-gb]</title>
		<link rel="self" type="application/atom+xml" href="https://zedwork.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dogzack123"/>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/wiki/Special:Contributions/Dogzack123"/>
		<updated>2026-04-15T12:48:16Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.3</generator>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=4051</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=4051"/>
				<updated>2020-11-29T00:16:57Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 21:05 || https://imgur.com/a/WUS3tLG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/PoOd2Ig&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and Soviet_Pingu || 50:29 || https://imgur.com/XnexLCy&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ and CrudePeach || 1:15:40 || https://imgur.com/a/3AxldKI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, SneakySkeleton, ABParadigm, and dogzack123 || 41:12 || https://imgur.com/a/eMlg3RG&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zen_Log&amp;diff=2550</id>
		<title>Zen Log</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zen_Log&amp;diff=2550"/>
				<updated>2020-02-01T21:15:31Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This is a simple log for writing down small things that Zedkins did in Zen. Like giving away a market stall, changing something with the public buildings, noting out-of stock shops. Non-Zedkins members may note down things they notice and think out of order. Please make your entries as descriptive as possible and abstain from joking/memes. &lt;br /&gt;
&lt;br /&gt;
Shop Stocks denotes unstocked shops&lt;br /&gt;
&lt;br /&gt;
Zen Inventory lists the items we are currently holding until their player returns&lt;br /&gt;
&lt;br /&gt;
How to post: &lt;br /&gt;
&lt;br /&gt;
[Name] (date yyyy/mm/dd, Time in GMT (time optional) ) : Notification / issue.&lt;br /&gt;
&lt;br /&gt;
Add your new entry at the top of the log so the newest stays up top!&lt;br /&gt;
&lt;br /&gt;
==Lighting==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inactive Shops==&lt;br /&gt;
PulsaterII - Not updated to trust shop - Last seen 2019-09-23&lt;br /&gt;
&lt;br /&gt;
LeFozzy - Seems to have removed plugin signs, but has not given trust to zedlings - Last seen 2020-01-31&lt;br /&gt;
&lt;br /&gt;
Rivergorilla - Not updated to trust shop - Last seen 2019-03-09&lt;br /&gt;
&lt;br /&gt;
hypehuman - Not updated to trust shop - Last seen 2019-07-16&lt;br /&gt;
&lt;br /&gt;
BIG_BAD_BONES - Not updated to trust shop - Last seen 2020-01-10&lt;br /&gt;
&lt;br /&gt;
MrTurtle13 - Not updated to trust shop - not been seen recently&lt;br /&gt;
&lt;br /&gt;
D_Stark - Not updated to trust shop - Last seen 2019-12-31&lt;br /&gt;
&lt;br /&gt;
benhewitt_ - Shop closed - Last seen 2020-01-02&lt;br /&gt;
&lt;br /&gt;
matthulse/sprat25 - Not updated to trust shop - Last seen 2017-11-28 / 2017-08-09&lt;br /&gt;
&lt;br /&gt;
dahunt165 - Not updated to trust shop - Last seen 2019-12-26&lt;br /&gt;
&lt;br /&gt;
rickard93 - Shop closed - Last seen 2019-10-20&lt;br /&gt;
&lt;br /&gt;
KBizzle10 - Not updated to trust shop - Last seen 2019-03-30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shop Stocks ==&lt;br /&gt;
(2018/10/05) KBizzle's shop has 4/6(2/3) chests unstocked.&lt;br /&gt;
&lt;br /&gt;
(2018/08/01) Developaws's shop does not fit the building Guidelines as is considered out of stock (4 strikes)&lt;br /&gt;
(2018/09/15) Dealt with&lt;br /&gt;
&lt;br /&gt;
(2018/07/07) Matthulse's shop has nearly all chests unstocked (3 strike)&lt;br /&gt;
&lt;br /&gt;
(2018/09/29) Kierannn's stall has 4/6 unstocked&lt;br /&gt;
&lt;br /&gt;
== Zen Inventory ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible autocollapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| Developaws&lt;br /&gt;
| -Iron Ingots x 103&lt;br /&gt;
-Sea lanterns x 94&lt;br /&gt;
&lt;br /&gt;
-Prismarine Crystals x 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Zen Log ==&lt;br /&gt;
Mellorian (2019/11/25): Added sea lanterns to the river&lt;br /&gt;
&lt;br /&gt;
Mellorian (2019/11/25): Added some snow around the Nether Tree&lt;br /&gt;
&lt;br /&gt;
Mellorian (2019/11/23): Gave jelmer8090 a stall near district 3.&lt;br /&gt;
&lt;br /&gt;
Mellori (2019/08/09): Added fishing spot to the Winter Bridge&lt;br /&gt;
&lt;br /&gt;
Mellori &amp;amp; iiWolfyyy (2018/12/01): Added wintry decorations around the Nether Tree.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/11/09): Removed SnakeHead181's trust from his stall, gave Megacuby a stall.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/10/26): Added a chest for trick or treating (Needs filled).&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/10/06): Added witches abode near nether tree, finished post office roof&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/09/16): Put all none valuable items from Developaw's shop in community build chests in offices.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/09/15): Took down Developaws' shop with Treis, Dogz and Tez, stored valuable items in basement of offices.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/9/01): Updated Post Office&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/8/26): Replanted the tree farm.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/7/7): Moved Vitgone's wolf from the region post ring to the dog house.&lt;br /&gt;
&lt;br /&gt;
Developaws (2018/6/15): A bunch of light goblins have come and lit up the place better to prevent any of those horrid scurge from spawning.&lt;br /&gt;
&lt;br /&gt;
Developaws (2018/6/13): A wizard has successfully restored the 3 missing villagers in the community farm, and repaired some missing glass.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/5): Adjusted path to veer slightly away from my shop, due to a complaint&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/1): Gave Kings_guard permission to build a shop next to BenHewitt_&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/1): Added advertisement board to district 4 for shop owners at several's request.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/5/28): Gave Developaws a shop space towards the harbour&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/5/28): Wrote up the District 4 style guide in game, placed it on the district 4 board to read.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka (2018/4/30): Gave Stall 14 on the market to Jasmyn01. Could not remove trust to aidenleech due to them not having logged on recently enough and me not being the owner of the claim.&lt;br /&gt;
&lt;br /&gt;
UmWolfGuyyyy (2018/4/28): Removed KingGreenTurtle's egg hunt prize and moved to Zedkin tower&lt;br /&gt;
&lt;br /&gt;
UmWolfGuyyyy(2018/4/4): The1Shaw and I finished zombie spawner and 2 or 3 new spawners were discovered.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/3/20): Snickaaman has made a fantastic garden for my new home and for the post office.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/3/20) : Redesigned my house in Zen and it's looking a lot better.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/3/18) : Cleared winter decorations around the nether tree, added spring ones.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/3/15): Moved lost horse belonging to &amp;quot;Rose_Cat01&amp;quot; to Zen stables.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka(2018/3/14) finished Stable and Cats&amp;amp;Dog Care near the Region post, moved ambrenee's cat there.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/0307): Dahunt165 has not stocked up his stall and will be removed in near future&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/2/28): Cat in Zen needs owned. When clicked on says the owner is ambrenee.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka (2018/2/10): Found a random claim by DarkEndavor in comet_tango's shop in District 4, Needs to be removed asap. (solved)&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/2/3) : Created the floating torch case&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/3) : Removed SnakeHead's post box. Added Dogz and Lone. Removed the cobble I didn't add. [EDIT: Meaning they finally fixed their &amp;quot;prank&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/2) : Created the Post Office. Added various people to it.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/1) : Didn't add more cobble. [EDIT: They actually switched materials in the Zen hall to cobblestone in what was meant to be a harmless joke. Mellori is truly sorry for the problems he caused, and realizes he went too far. ]&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/31) : Bonemealed [https://i.imgur.com/hu60bs3.png this] tree, and added some grass around the stairs to make it less sheer.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/20) : Removed most of the christmas trees and placed the left over gifts in the zen tower, 3rd floor. These will be distributed at a later point.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/20) : Gave Rhussey4 a stall, added stall rules to middle stall next to tree.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/19) : Smoothed out the riverbed, under the bridge. Added a surprise.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka, Mellori_ (2018/1/19) : Someone farmed all the flower blocks from the chrous plants in the farm tower without replanting. We replaced the plants.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka, (2018/1/6, 21:30 GMT) : Created this log page.&lt;br /&gt;
&lt;br /&gt;
[[category:Zen]]&lt;br /&gt;
[[category:Zz]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zen_Log&amp;diff=2549</id>
		<title>Zen Log</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zen_Log&amp;diff=2549"/>
				<updated>2020-02-01T21:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added list of inactive shop owners&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This is a simple log for writing down small things that Zedkins did in Zen. Like giving away a market stall, changing something with the public buildings, noting out-of stock shops. Non-Zedkins members may note down things they notice and think out of order. Please make your entries as descriptive as possible and abstain from joking/memes. &lt;br /&gt;
&lt;br /&gt;
Shop Stocks denotes unstocked shops&lt;br /&gt;
&lt;br /&gt;
Zen Inventory lists the items we are currently holding until their player returns&lt;br /&gt;
&lt;br /&gt;
How to post: &lt;br /&gt;
&lt;br /&gt;
[Name] (date yyyy/mm/dd, Time in GMT (time optional) ) : Notification / issue.&lt;br /&gt;
&lt;br /&gt;
Add your new entry at the top of the log so the newest stays up top!&lt;br /&gt;
&lt;br /&gt;
==Lighting==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inactive Shops==&lt;br /&gt;
PulsaterII - Not updated to trust shop - Last seen 2019-09-23&lt;br /&gt;
LeFozzy - Seems to have removed plugin signs, but has not given trust to zedlings - Last seen 2020-01-31&lt;br /&gt;
Rivergorilla - Not updated to trust shop - Last seen 2019-03-09&lt;br /&gt;
hypehuman - Not updated to trust shop - Last seen 2019-07-16&lt;br /&gt;
BIG_BAD_BONES - Not updated to trust shop - Last seen 2020-01-10&lt;br /&gt;
MrTurtle13 - Not updated to trust shop - not been seen recently&lt;br /&gt;
D_Stark - Not updated to trust shop - Last seen 2019-12-31&lt;br /&gt;
benhewitt_ - Shop closed - Last seen 2020-01-02&lt;br /&gt;
matthulse/sprat25 - Not updated to trust shop - Last seen 2017-11-28 / 2017-08-09&lt;br /&gt;
dahunt165 - Not updated to trust shop - Last seen 2019-12-26&lt;br /&gt;
rickard93 - Shop closed - Last seen 2019-10-20&lt;br /&gt;
KBizzle10 - Not updated to trust shop - Last seen 2019-03-30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shop Stocks ==&lt;br /&gt;
(2018/10/05) KBizzle's shop has 4/6(2/3) chests unstocked.&lt;br /&gt;
&lt;br /&gt;
(2018/08/01) Developaws's shop does not fit the building Guidelines as is considered out of stock (4 strikes)&lt;br /&gt;
(2018/09/15) Dealt with&lt;br /&gt;
&lt;br /&gt;
(2018/07/07) Matthulse's shop has nearly all chests unstocked (3 strike)&lt;br /&gt;
&lt;br /&gt;
(2018/09/29) Kierannn's stall has 4/6 unstocked&lt;br /&gt;
&lt;br /&gt;
== Zen Inventory ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible autocollapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| Developaws&lt;br /&gt;
| -Iron Ingots x 103&lt;br /&gt;
-Sea lanterns x 94&lt;br /&gt;
&lt;br /&gt;
-Prismarine Crystals x 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Zen Log ==&lt;br /&gt;
Mellorian (2019/11/25): Added sea lanterns to the river&lt;br /&gt;
&lt;br /&gt;
Mellorian (2019/11/25): Added some snow around the Nether Tree&lt;br /&gt;
&lt;br /&gt;
Mellorian (2019/11/23): Gave jelmer8090 a stall near district 3.&lt;br /&gt;
&lt;br /&gt;
Mellori (2019/08/09): Added fishing spot to the Winter Bridge&lt;br /&gt;
&lt;br /&gt;
Mellori &amp;amp; iiWolfyyy (2018/12/01): Added wintry decorations around the Nether Tree.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/11/09): Removed SnakeHead181's trust from his stall, gave Megacuby a stall.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/10/26): Added a chest for trick or treating (Needs filled).&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/10/06): Added witches abode near nether tree, finished post office roof&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/09/16): Put all none valuable items from Developaw's shop in community build chests in offices.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/09/15): Took down Developaws' shop with Treis, Dogz and Tez, stored valuable items in basement of offices.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/9/01): Updated Post Office&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/8/26): Replanted the tree farm.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/7/7): Moved Vitgone's wolf from the region post ring to the dog house.&lt;br /&gt;
&lt;br /&gt;
Developaws (2018/6/15): A bunch of light goblins have come and lit up the place better to prevent any of those horrid scurge from spawning.&lt;br /&gt;
&lt;br /&gt;
Developaws (2018/6/13): A wizard has successfully restored the 3 missing villagers in the community farm, and repaired some missing glass.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/5): Adjusted path to veer slightly away from my shop, due to a complaint&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/1): Gave Kings_guard permission to build a shop next to BenHewitt_&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/1): Added advertisement board to district 4 for shop owners at several's request.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/5/28): Gave Developaws a shop space towards the harbour&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/5/28): Wrote up the District 4 style guide in game, placed it on the district 4 board to read.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka (2018/4/30): Gave Stall 14 on the market to Jasmyn01. Could not remove trust to aidenleech due to them not having logged on recently enough and me not being the owner of the claim.&lt;br /&gt;
&lt;br /&gt;
UmWolfGuyyyy (2018/4/28): Removed KingGreenTurtle's egg hunt prize and moved to Zedkin tower&lt;br /&gt;
&lt;br /&gt;
UmWolfGuyyyy(2018/4/4): The1Shaw and I finished zombie spawner and 2 or 3 new spawners were discovered.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/3/20): Snickaaman has made a fantastic garden for my new home and for the post office.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/3/20) : Redesigned my house in Zen and it's looking a lot better.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/3/18) : Cleared winter decorations around the nether tree, added spring ones.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/3/15): Moved lost horse belonging to &amp;quot;Rose_Cat01&amp;quot; to Zen stables.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka(2018/3/14) finished Stable and Cats&amp;amp;Dog Care near the Region post, moved ambrenee's cat there.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/0307): Dahunt165 has not stocked up his stall and will be removed in near future&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/2/28): Cat in Zen needs owned. When clicked on says the owner is ambrenee.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka (2018/2/10): Found a random claim by DarkEndavor in comet_tango's shop in District 4, Needs to be removed asap. (solved)&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/2/3) : Created the floating torch case&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/3) : Removed SnakeHead's post box. Added Dogz and Lone. Removed the cobble I didn't add. [EDIT: Meaning they finally fixed their &amp;quot;prank&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/2) : Created the Post Office. Added various people to it.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/1) : Didn't add more cobble. [EDIT: They actually switched materials in the Zen hall to cobblestone in what was meant to be a harmless joke. Mellori is truly sorry for the problems he caused, and realizes he went too far. ]&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/31) : Bonemealed [https://i.imgur.com/hu60bs3.png this] tree, and added some grass around the stairs to make it less sheer.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/20) : Removed most of the christmas trees and placed the left over gifts in the zen tower, 3rd floor. These will be distributed at a later point.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/20) : Gave Rhussey4 a stall, added stall rules to middle stall next to tree.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/19) : Smoothed out the riverbed, under the bridge. Added a surprise.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka, Mellori_ (2018/1/19) : Someone farmed all the flower blocks from the chrous plants in the farm tower without replanting. We replaced the plants.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka, (2018/1/6, 21:30 GMT) : Created this log page.&lt;br /&gt;
&lt;br /&gt;
[[category:Zen]]&lt;br /&gt;
[[category:Zz]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedkins&amp;diff=2508</id>
		<title>Zedkins</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedkins&amp;diff=2508"/>
				<updated>2020-01-04T20:49:23Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Added methodology of selecting the director, and specified that the agenda topic that they post should be for the next meeting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zedkins is the council of [[Zz|Zedwork Zurvival]].&lt;br /&gt;
[[File:ZedkinsHat.png|400px|right|Zedkin's Banner]]&lt;br /&gt;
&lt;br /&gt;
The Founding meeting was on the 28th Febuary 2016.&lt;br /&gt;
&lt;br /&gt;
They are governing the Town and Region [[Zen]].&lt;br /&gt;
&lt;br /&gt;
== What is Zedkins==&lt;br /&gt;
Zedkins is a group of [[Zedling]]s, players of the [[Zurvival]] server. They are voted into the group by the players and they decide on and raise community issues to [[Zedwick]].&amp;lt;br&amp;gt;&lt;br /&gt;
Every Zedling can join the discussion on the monthly meetings and raise topics of their own to be discussed, like propositions for projects or issues with plugins, or possible improvements to the server.&amp;lt;br&amp;gt;&lt;br /&gt;
Pre-Agendas, where members excuse themselves if they cannot make it and every Zedling can raise topics before hand, as well as the Zedling Seconds (the meeting's protocol) are posted on the Wiki.&amp;lt;br&amp;gt;&lt;br /&gt;
Zedkins meets at the Zedkins hall in region [[Zen]], if not specified other wise.&lt;br /&gt;
&lt;br /&gt;
==Current Members of Zedkins==&lt;br /&gt;
* [[User:Treiskaideka|Treiskaideka]]&lt;br /&gt;
* dogzack123 &lt;br /&gt;
* SneakySkeleton&lt;br /&gt;
*Jasmyn01&lt;br /&gt;
* [[UmWolfGuyyyy|iiWolfyyy]]&lt;br /&gt;
* [[User:Mellorian|Mellorian]]&lt;br /&gt;
* Snickaaman&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Former Members===&lt;br /&gt;
* Stigma13th &amp;lt;small&amp;gt;May 17&amp;lt;/small&amp;gt;&lt;br /&gt;
* Sir_Overskill&lt;br /&gt;
* Jasmyn011st &amp;lt;small&amp;gt;April 17&amp;lt;/small&amp;gt;&lt;br /&gt;
* chester1525 &lt;br /&gt;
* LalaRichter &lt;br /&gt;
* Kayzee21 &amp;lt;small&amp;gt;2nd April 16&amp;lt;/small&amp;gt;&lt;br /&gt;
* MyAppleJack &amp;lt;small&amp;gt;16th April 16&amp;lt;/small&amp;gt;&lt;br /&gt;
* colossux &amp;lt;small&amp;gt;28th May 16&amp;lt;/small&amp;gt;&lt;br /&gt;
* GoldyBee &amp;lt;small&amp;gt;11th June 16&amp;lt;/small&amp;gt; &lt;br /&gt;
* MapleIsSyrup 4th strike: &amp;lt;small&amp;gt;30th April&amp;lt;/small&amp;gt;&lt;br /&gt;
* CaptainLotad 4th strike: &amp;lt;small&amp;gt;14th May 2016&amp;lt;/small&amp;gt;&lt;br /&gt;
* Adamandio 4th strike: &amp;lt;small&amp;gt;14th May 2016&amp;lt;/small&amp;gt;&lt;br /&gt;
* connorlaw1996 4th strike: &amp;lt;small&amp;gt;11th June 2016&amp;lt;/small&amp;gt;&lt;br /&gt;
* DarthDuck resigned on &amp;lt;small&amp;gt;11th June 2016&amp;lt;/small&amp;gt;&lt;br /&gt;
* Cuttlemaster resigned on &amp;lt;small&amp;gt;16th September 2017&amp;lt;/small&amp;gt;&lt;br /&gt;
* DarkEndeavor 4th strike: &amp;lt;small&amp;gt;24rd June 2018&amp;lt;/small&amp;gt;&lt;br /&gt;
* Developaws Banned: &amp;lt;small&amp;gt;17th July 2018&amp;lt;/small&amp;gt;&lt;br /&gt;
* ABParadigm Resigned &amp;lt;small&amp;gt;29th September 2018&amp;lt;/small&amp;gt;&lt;br /&gt;
* Susy Went to the Parrot &amp;lt;small&amp;gt;Sanctuary 29th September 2018&amp;lt;/small&amp;gt;&lt;br /&gt;
* Jasmyn01 4th strike&amp;lt;small&amp;gt;16th February 2019&amp;lt;/small&amp;gt;&lt;br /&gt;
* The1Shaw 4th strike&amp;lt;small&amp;gt;16th February 2019&amp;lt;/small&amp;gt;&lt;br /&gt;
* Pushy the obnoxious machine 4th strike&amp;lt;small&amp;gt;18th August 2019&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the list with strikes and when they occurred, refer to [https://www.zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1972 here].&lt;br /&gt;
&lt;br /&gt;
==Zedkins Regulations==&lt;br /&gt;
# ''' Membership'''&lt;br /&gt;
## The Zedkins consists of a maximum of 15 members&lt;br /&gt;
## If there are more than 10 active members, only 1 member may be voted in per meeting.&lt;br /&gt;
## Voting on Zedkins Members:&lt;br /&gt;
### Zedkins Members must be nominated and endorsed by atleast 2 Zedlings, and hold the majority vote of at least 3 Zedlings/Zedkins (Majority based on Zedlings and Zedkins that are participating in the vote) in a meeting to be officially voted in as a Zedkins member. &amp;lt;sup&amp;gt;(edited 30th April 2016)&amp;lt;/sup&amp;gt;&lt;br /&gt;
### There have to be at least 5 Zedlings present for a valid election of a Zedkins member. 1 of those present must be a Zedkins member, Zedwick or LadyBountiful. &amp;lt;sup&amp;gt;(added 30th April 2016)&amp;lt;/sup&amp;gt; &lt;br /&gt;
## Any resignations of a Zedkins member from Zedkins will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the Zedkins must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end.&lt;br /&gt;
## Missed Meetings, Inattendence and Strikes:&lt;br /&gt;
### After 4 missed meetings without prior excuse, members are considered inactive and are removed as Zedkins member.&lt;br /&gt;
### One Strike can be removed after attending 2 (non-consecutive) Zedkins meetings. The members are asked to remind the Director to have their strike removed. &amp;lt;sup&amp;gt;(added 30th April 2016)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# ''' Meeting Agendas and the Director'''&lt;br /&gt;
## Meetings will be lead by the Director who leads the discussion through the agenda and enforeces the Code of Conduct.&lt;br /&gt;
## Any Zedkins member may nominate themselves to direct at the start of the meeting, and the Zedkins as a whole will decide who will be the director for that meeting.&lt;br /&gt;
## The Director for each meeting will post the pre-meeting agenda topic for the next meeting to the forums which would decided planned discussions, non-member Queries and any other business for the meeting.&lt;br /&gt;
## If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologize in advance for an absence in the Zedkins thread.&lt;br /&gt;
&lt;br /&gt;
# ''' Topics and Voting'''&lt;br /&gt;
## &amp;lt;sup&amp;gt;(added 7th July 2018)&amp;lt;/sup&amp;gt;Every Zedling can issue one topic, and more at the host's discretion. Topics of the pre-meeting Agenda will be dealt with first.&lt;br /&gt;
### Only Zedkins Members vote on topics&lt;br /&gt;
### Zedlings may nominate new Members.&lt;br /&gt;
## The standart method of voting is via pillar voting. Secret voting my be requested if the majority agrees.&lt;br /&gt;
## If no access to a computer is possible, members are encouraged to try to participate via Minechat or similar methods. They will retain their right to vote and theri presence will be accounted for. If possible, warn about that kind of method of participation so it can be excused in case of technical difficulties! &amp;lt;sup&amp;gt;added 2nd April 2016&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code of Conduct==&lt;br /&gt;
# All Zedkins members shall follow all server rules, and are generally expected to act as model community members. Zedkins members shall discuss topics in a respectful and civil manner. Any targeted insults or negative comments toward other members or guests will not be tolerated. &lt;br /&gt;
# Zedkins members are expected to focus on the topics at hand, and are encouraged to guide members back on topic if the conversation starts to wander or to move things along if the conversation starts to stagnate.&lt;br /&gt;
# Disruptive or annoying behavior such as making multiple entities, (firing several arrows or constantly dropping items) annoying other members, or generally being disruptive during the meeting is highly discouraged. The Host most issue a warning to the disruptive member first, but if this behavior is continued, a strike may be issued by the Host. &lt;br /&gt;
# Unless it's a special meeting and approved prior, Zedkins meetings are not to be longer than 2 hours, including breaks. Everything else will be postponed for the next meeting or discussed on the forum.&lt;br /&gt;
&lt;br /&gt;
Zedkins will focus on the Zurvival Community and organize projects around the Nether, the End and the newest region. Furthermore, changes of the zerver and other news brought by Zedwick will be a focus of the Zedkins.&lt;br /&gt;
The Zedkins is a great way to bring your issues and problems to Zedwick directly, so he can promise to '[[look into it]]'.&lt;br /&gt;
&lt;br /&gt;
==List of previous Zedkins Seconds==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 15%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot;|Latest: [[Zedkins 09-11-19|09.10.19]]&lt;br /&gt;
|-&lt;br /&gt;
! | DD/MM/YY&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|YY/MM/DD &lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 28/02/16|28.02.16]]&lt;br /&gt;
| [[Zedkins 28/02/16|16.02.28]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 5/03/16|05.03.16]]&lt;br /&gt;
| [[Zedkins 5/03/16|16.03.05]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 19/03/16|19.03.16]]&lt;br /&gt;
| [[Zedkins 19/03/16|16.03.19]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 2/04/16|02.04.16]]&lt;br /&gt;
| [[Zedkins 2/04/16|16.04.02]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 16/04/16|16.04.16]]&lt;br /&gt;
| [[Zedkins 16/04/16|16.04.16]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 30/04/16|30.04.16]]&lt;br /&gt;
| [[Zedkins 30/04/16|16.04.30]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 14/05/16|14.05.16]]&lt;br /&gt;
| [[Zedkins 14/05/16|16.05.14]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 28/05/16|28.05.16]]&lt;br /&gt;
| [[Zedkins 28/05/16|16.05.28]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 11/06/16|11.06.16]]&lt;br /&gt;
| [[Zedkins 11/06/16|16.06.11]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 25/06/16|25.06.16]]&lt;br /&gt;
| [[Zedkins 25/06/16|16.06.25]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 9/07/16|09.07.16]]&lt;br /&gt;
| [[Zedkins 9/07/16|16.07.09]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 6/08/16|06.08.16]]&lt;br /&gt;
| [[Zedkins 6/08/16|16.08.06]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 3/09/16|03.09.16]]&lt;br /&gt;
| [[Zedkins 3/09/16|16.09.03]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 15/10/16|15.10.16]]&lt;br /&gt;
| [[Zedkins 15/10/16|16.10.15]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 12/11/16|12.11.16]]&lt;br /&gt;
| [[Zedkins 12/11/16|16.11.12]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 4/02/17|04.02.17]]&lt;br /&gt;
| [[Zedkins 4/02/17|17.02.04]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 4/03/17|04.03.17]]&lt;br /&gt;
| [[Zedkins 4/03/17|17.03.04]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 1/04/17|01.04.17]]&lt;br /&gt;
| [[Zedkins 1/04/17|17.04.01]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 29/04/17|29.04.17]]&lt;br /&gt;
| [[Zedkins 29/04/17|17.04.29]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 13/05/17|13.05.17]]&lt;br /&gt;
| [[Zedkins 13/05/17|17.05.13]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 24/06/17|24.06.17]]&lt;br /&gt;
| [[Zedkins 24/06/17|17.06.24]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 22/07/17|22.07.17]]&lt;br /&gt;
| [[Zedkins 22/07/17|17.07.22]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 5/08/17|05.08.17]]&lt;br /&gt;
| [[Zedkins 5/08/17|17.08.05]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 2/09/17|02.09.17]]&lt;br /&gt;
| [[Zedkins 2/09/17|17.09.02]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 16/09/17|16.09.17]]&lt;br /&gt;
| [[Zedkins 16/09/17|17.09.16]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 30/09/17|30.09.17]]&lt;br /&gt;
| [[Zedkins 30/09/17|17.09.30]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 14/10/17|14.10.17]]&lt;br /&gt;
| [[Zedkins 14/10/17|17.10.14]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 11/11/17|11.11.17]]&lt;br /&gt;
| [[Zedkins 11/11/17|17.11.11]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 25/11/2017|25.11.17]]&lt;br /&gt;
| [[Zedkins 25/11/2017|17.11.25]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 9/12/2017|09.12.17]]&lt;br /&gt;
| [[Zedkins 9/12/2017|17.12.09]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 6/01/2018|06.01.18]]&lt;br /&gt;
| [[Zedkins 6/01/2018|18.01.06]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 20/01/2018|20.01.18]]&lt;br /&gt;
| [[Zedkins 20/01/2018|18.01.20]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 3/02/2018|03.02.18]]&lt;br /&gt;
| [[Zedkins 3/02/2018|18.02.03]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 17/02/2018|03.03.18]]&lt;br /&gt;
| [[Zedkins 17/02/2018|18.03.03]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 17/03/2018|17.03.18]]&lt;br /&gt;
| [[Zedkins 17/03/2018|18.03.17]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 31/03/2018|31.03.18]]&lt;br /&gt;
| [[Zedkins 31/03/2018|18.03.31]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 14/04/2018|14.04.18]]&lt;br /&gt;
| [[Zedkins 14/04/2018|18.04.14]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 28-04-2018|28.04.18]]&lt;br /&gt;
| [[Zedkins 28-04-2018|18.04.28]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 12/05/18|12.05.18]]&lt;br /&gt;
| [[Zedkins 12/05/18|18.05.12]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 26-05-18|26.05.18]]&lt;br /&gt;
| [[Zedkins 26-05-18|18.05.26]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 09-06-18|09.06.18]]&lt;br /&gt;
| [[Zedkins 09-06-18|18.06.09]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 23-06-18|23.06.18]]&lt;br /&gt;
| [[Zedkins 23-06-18|18.06.23]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 07-07-18|07.07.18]]&lt;br /&gt;
| [[Zedkins 07-07-18|18.07.07]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 21-07-18|21.07.18]]&lt;br /&gt;
| [[Zedkins 21-07-18|18.07.21]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 04-08-18|04.08.18]]&lt;br /&gt;
| [[Zedkins 04-08-18|18.08.04]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 18-08-18|18.08.18]]&lt;br /&gt;
| [[Zedkins 18-08-18|18.08.18]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 01-09-18|01.09.18]]&lt;br /&gt;
| [[Zedkins 01-09-18|18.09.01]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 15-09-18|15.09.18]]&lt;br /&gt;
| [[Zedkins 15-09-18|18.09.15]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 29-09-18|29.09.18]]&lt;br /&gt;
| [[Zedkins 29-09-18|18.09.29]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 13-10-18|13.10.18]]&lt;br /&gt;
| [[Zedkins 13-10-18|18.10.13]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 10-11-18|11.11.18]]&lt;br /&gt;
| [[Zedkins 10-11-18|18.11.13]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3028 08.12.18]&lt;br /&gt;
| [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3028 18.12.08]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 05-01-19|05.01.19]]&lt;br /&gt;
| [[Zedkins 05-01-19|19.01.05]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 19-01-19|19.01.19]]&lt;br /&gt;
| [[Zedkins 19-01-19|19.01.19]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 16-02-19|16.02.19]]&lt;br /&gt;
| [[Zedkins 16-02-19|19.02.16]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 02-03-19|02.03.19]]&lt;br /&gt;
| [[Zedkins 02-03-19|19.03.02]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 13-04-19|13.04.19]]&lt;br /&gt;
| [[Zedkins 13-04-19|19.04.13]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 08-06-19|08.06.19]]&lt;br /&gt;
| [[Zedkins 08-06-19|19.06.08]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 26-10-19|26.10.19]]&lt;br /&gt;
| [[Zedkins 26-10-19|19.10.26]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zedkins 09-11-19|09.11.19]]&lt;br /&gt;
| [[Zedkins 09-11-19|19.11.09]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[category:Zz]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2443</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2443"/>
				<updated>2019-11-10T02:36:46Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 21:05 || https://imgur.com/a/WUS3tLG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/PoOd2Ig&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and Soviet_Pingu || 50:29 || https://imgur.com/XnexLCy&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ and CrudePeach || 1:15:40 || https://imgur.com/a/3AxldKI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2268</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2268"/>
				<updated>2019-04-11T20:35:40Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 21:05 || https://imgur.com/a/WUS3tLG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/lvWkLL9&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ and CrudePeach || 1:15:40 || https://imgur.com/a/3AxldKI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedkins_03-30-19&amp;diff=2254</id>
		<title>Zedkins 03-30-19</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedkins_03-30-19&amp;diff=2254"/>
				<updated>2019-03-30T21:13:24Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Created page with &amp;quot;===== [Zz] Zedkins Zeconds 2019-03-30 ===== Scribed by dogzack123 :D  == Attendees == dogzack123 iiWolfyyy LadyBountiful SneakySkeleton Zedwick  == Spectators == Vitgone ABPar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===== [Zz] Zedkins Zeconds 2019-03-30 =====&lt;br /&gt;
Scribed by dogzack123 :D&lt;br /&gt;
&lt;br /&gt;
== Attendees ==&lt;br /&gt;
dogzack123&lt;br /&gt;
iiWolfyyy&lt;br /&gt;
LadyBountiful&lt;br /&gt;
SneakySkeleton&lt;br /&gt;
Zedwick&lt;br /&gt;
&lt;br /&gt;
== Spectators ==&lt;br /&gt;
Vitgone&lt;br /&gt;
ABParadigm&lt;br /&gt;
&lt;br /&gt;
== Excused ==&lt;br /&gt;
Treiskaideka&lt;br /&gt;
Snickaaman&lt;br /&gt;
&lt;br /&gt;
== Strikes ==&lt;br /&gt;
The1Shaw&lt;br /&gt;
Mellori_&lt;br /&gt;
LeFozzy&lt;br /&gt;
&lt;br /&gt;
== Zz's 7th Birthday ==&lt;br /&gt;
Zurvival's 7th Birthday is coming up on Tuesday, the 9th of April! To celebrate, we will be having a tour of both Zz and LVS on the following Saturday, 13 April, and finishing up with a display of some unique items and cake in Zen. If you want to have your build shown off during the tour, or be the tour guide for either server, contact iiWolfyyy, Mellori_, or any of the other Zedkins.&lt;br /&gt;
&lt;br /&gt;
== Words With Zed ==&lt;br /&gt;
For the Zesties, Zestyland Skygrid has gotten an update! Previously unattainable advancements can now be achieved, and elytra, sea pickles, and coral now generate in the grid.&lt;br /&gt;
&lt;br /&gt;
DungeonDash has also been updated, with new things to explore, moar loar, and new advancements to unlock.&lt;br /&gt;
&lt;br /&gt;
There will be a casual Buildathon on Sunday, 31 March, with theme to be announced. We were given a hint, however: &amp;quot;Lady has you covered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is an ongoing Tiny Build Competition on LVS. See forums for more details.&lt;br /&gt;
&lt;br /&gt;
BridgeWars will have a free hosting weekend from 5 April to 8 April.&lt;br /&gt;
&lt;br /&gt;
The first official AdvancementHunters competition will be held Sunday, 14 April.&lt;br /&gt;
&lt;br /&gt;
That's all, folks! Next meeting is Saturday, 13 April at 8:00 PM BST. See you then!&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2220</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2220"/>
				<updated>2019-02-16T03:17:00Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 24:24 || https://imgur.com/a/cK7RScJ&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/lvWkLL9&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ and CrudePeach || 1:15:40 || https://imgur.com/a/3AxldKI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2214</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2214"/>
				<updated>2019-02-09T01:34:41Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 24:24 || https://imgur.com/a/cK7RScJ&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/lvWkLL9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2213</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2213"/>
				<updated>2019-02-09T01:27:34Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 24:24 || https://imgur.com/a/cK7RScJ&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/lvWkLL9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2212</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2212"/>
				<updated>2019-02-09T00:51:30Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 26:04 || https://imgur.com/a/lvWkLL9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2211</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2211"/>
				<updated>2019-02-08T05:14:04Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| Mellori_ || 56:39 || https://imgur.com/a/JJ9Joj2&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333 and HOMINIX || 23:17 || https://imgur.com/a/JRmImoG&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 29:24 || https://imgur.com/HL5OtKL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and ABParadigm || 21:57 || https://imgur.com/Y0P9QMO&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2193</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2193"/>
				<updated>2019-01-15T08:20:02Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: new time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 29:24 || https://imgur.com/HL5OtKL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| HOMINIX, ABParadigm, and dogzack123 || 22:03 || https://imgur.com/a/kAtJGzK&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2192</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2192"/>
				<updated>2019-01-13T22:45:03Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 29:24 || https://imgur.com/HL5OtKL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 28:04 || https://imgur.com/a/R3dkvb1&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2191</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2191"/>
				<updated>2019-01-13T22:12:37Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: fixed ordering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 29:24 || https://imgur.com/HL5OtKL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 30:02 || https://imgur.com/a/4312EN8&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2190</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=2190"/>
				<updated>2019-01-13T22:11:15Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 29:24 || https://imgur.com/HL5OtKL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|-&lt;br /&gt;
| Dax233333, HOMINIX, and dogzack123 || 30:02 || https://imgur.com/a/4312EN8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|-&lt;br /&gt;
| Dax23333, Nano526, ABParadigm, and Spectatre || 1:01:59 || https://imgur.com/CfTErQW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1998</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1998"/>
				<updated>2018-11-12T06:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/a/PXrOnqg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, HOMINIX, ABParadigm, and dogzack123 || 47:46 || https://imgur.com/a/yn77uFC&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1997</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1997"/>
				<updated>2018-11-12T03:35:30Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/a/PXrOnqg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1951</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1951"/>
				<updated>2018-10-09T04:33:25Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/a/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| D_Stark, Jasmyn01, and dogzack123 || 1:00:48 || https://imgur.com/a/8klUVMy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1947</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1947"/>
				<updated>2018-10-08T17:34:47Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/a/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1946</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1946"/>
				<updated>2018-10-08T17:34:33Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 0:35:13 || https://imgur.com/zoiae8A&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/a/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1942</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1942"/>
				<updated>2018-10-08T06:59:09Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 1:02:02 || https://imgur.com/a/pre8P4W&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/a/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1941</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1941"/>
				<updated>2018-10-08T06:57:41Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 1:02:02 || https://imgur.com/pre8P4W&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| SooprJ, Jasmyn01, ABParadigm, and dogzack123 || 51:50 || https://imgur.com/a/nonBon5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1940</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1940"/>
				<updated>2018-10-08T01:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added floor 1 rooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much of the dungeon is procedurally generated, but some rooms are not. On each floor, you will encounter a few specially designed rooms, culminating in one of two boss rooms at the end of each floor. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
==Floor 1==&lt;br /&gt;
&lt;br /&gt;
===Shop===&lt;br /&gt;
&lt;br /&gt;
The floor 1 shop has a normal shop area with two items for sale. There is also a villager who you can trade your extra bread and arrows to, or buy bread from if needed. Two trees sprout up from the center of the room, one of which you can parkour up to find a loot chest. Another loot chest sometimes spawns at the base of the parkour tree, and a mimic can sometimes spawn at the base of the other. A small, broken down structure is in one of the corners, which has a chest containing 4 mushroom stew and 3 empty bowls.&lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
&lt;br /&gt;
A very dark room with a caved in roof. Gravel, cobwebs, and normal spiders are all around the room. Several smaller rooms come off to the sides of the main one, some containing loot chests. On the wall in line with the entrance are two furnaces containing mutton, which due to an oversight gives strength when eaten. The exit is at the corner opposite the entrance.&lt;br /&gt;
&lt;br /&gt;
===Guardian Room===&lt;br /&gt;
&lt;br /&gt;
This room contains a pool of water below, with platforms on either side, and trees growing from the walls. Another platform is in the center, which has 4 guardians on top of it. Above is a small parkour challenge leading to a loot chest. On the opposite side, there are loot chests, skeletons, and 2 exit doors on the opposite corners.&lt;br /&gt;
&lt;br /&gt;
===Forest Room===&lt;br /&gt;
&lt;br /&gt;
A large overgrown room full of trees and podzol. Zombies with cave spider heads, and dwarf slime jockies can be found inside. To the left of the entrance are loot chests hidden in the trees. Straight ahead is a cave with a pool, leading to the exit. To the right, there is a parkour challenge which allows you to skip the majority of the cave section, and drops you nearly at the exit.&lt;br /&gt;
&lt;br /&gt;
===Flood Room===&lt;br /&gt;
&lt;br /&gt;
The flood room is a 2 floor complex, with the bottom floor being full of water. Several holes in the first floor allow players to come up for air. Before descending into the flooded area, there is a hole in the wall with 2 loot chests, and sometimes a mimic. A way up to the main level can be found at the corner opposite to the entrance. Normal zombies and skeletons are on the main floor, along with several loot chests.&lt;br /&gt;
&lt;br /&gt;
===Corridor Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a three way split, going to the left, forward, and to the right. The left path has a trapped chest which will start to close in the walls if you are not quick. The middle path has a dark area of skeletons which will shoot at the player as they run through. Both of these paths lead to a cave in leading to an upper level. The right path has several dispensers with poison arrows activated by tripwires, followed by a staircase. On the upper level, there are two small library sections containing skeletons and loot boxes. A staircase down leads to a final tripwire-activated dispenser and the exit.&lt;br /&gt;
&lt;br /&gt;
===Cave Section===&lt;br /&gt;
&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
===Cultist Stronghold===&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
==Floor 2==&lt;br /&gt;
&lt;br /&gt;
Magma cube room, Zombie villager room, Maze room, Puzzle door room, Illusioner room, Shop room, Sword Inferno room, Wooden illager room&lt;br /&gt;
&lt;br /&gt;
===Cathedral Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Hell Room===&lt;br /&gt;
&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
==Floor 3==&lt;br /&gt;
&lt;br /&gt;
Stoneface cave (drop into water), Double path stoneface cave, lava bridges, trap chest room, ghouls and banshees, save martin, parkour room, &lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
===Four Horsemen===&lt;br /&gt;
&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
==Floor 4==&lt;br /&gt;
&lt;br /&gt;
===[[Ripper (DungeonDash)|Ripper]]===&lt;br /&gt;
Click to see information on Ripper.&lt;br /&gt;
&lt;br /&gt;
===[[Apophis|Apophis]]===&lt;br /&gt;
Click to see information on Apophis.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1937</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1937"/>
				<updated>2018-10-07T01:29:04Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two different boss rooms that can appear at the end of each floor of [[Dungeon Dash]]. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
==Floor 1==&lt;br /&gt;
&lt;br /&gt;
Spider Room, Shulker Room, Guardian room, Forest room, Shop room, Flooded room, Corridor room&lt;br /&gt;
&lt;br /&gt;
===Cave Section===&lt;br /&gt;
&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
===Cultist Stronghold===&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
==Floor 2==&lt;br /&gt;
&lt;br /&gt;
Magma cube room, Zombie villager room, Maze room, Puzzle door room, Illusioner room, Shop room, Sword Inferno room, Wooden illager room&lt;br /&gt;
&lt;br /&gt;
===Cathedral Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Hell Room===&lt;br /&gt;
&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
==Floor 3==&lt;br /&gt;
&lt;br /&gt;
Stoneface cave (drop into water), Double path stoneface cave, lava bridges, trap chest room, ghouls and banshees, save martin, parkour room, &lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
===Four Horsemen===&lt;br /&gt;
&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
==Floor 4==&lt;br /&gt;
&lt;br /&gt;
===[[Ripper (DungeonDash)|Ripper]]===&lt;br /&gt;
Click to see information on Ripper.&lt;br /&gt;
&lt;br /&gt;
===[[Apophis|Apophis]]===&lt;br /&gt;
Click to see information on Apophis.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1936</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1936"/>
				<updated>2018-10-07T00:52:43Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: /* Apophis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two different boss rooms that can appear at the end of each floor of [[Dungeon Dash]]. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
==Floor 1==&lt;br /&gt;
&lt;br /&gt;
===Cave Section===&lt;br /&gt;
&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
===Cultist Stronghold===&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
==Floor 2==&lt;br /&gt;
&lt;br /&gt;
===Cathedral Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Hell Room===&lt;br /&gt;
&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
==Floor 3==&lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
===Four Horsemen===&lt;br /&gt;
&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
==Floor 4==&lt;br /&gt;
&lt;br /&gt;
===[[Ripper (DungeonDash)|Ripper]]===&lt;br /&gt;
Click to see information on Ripper.&lt;br /&gt;
&lt;br /&gt;
===[[Apophis|Apophis]]===&lt;br /&gt;
Click to see information on Apophis.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1935</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1935"/>
				<updated>2018-10-07T00:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: /* Ripper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two different boss rooms that can appear at the end of each floor of [[Dungeon Dash]]. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
==Floor 1==&lt;br /&gt;
&lt;br /&gt;
===Cave Section===&lt;br /&gt;
&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
===Cultist Stronghold===&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
==Floor 2==&lt;br /&gt;
&lt;br /&gt;
===Cathedral Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Hell Room===&lt;br /&gt;
&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
==Floor 3==&lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
===Four Horsemen===&lt;br /&gt;
&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
==Floor 4==&lt;br /&gt;
&lt;br /&gt;
===[[Ripper (DungeonDash)|Ripper]]===&lt;br /&gt;
Click to see information on Ripper.&lt;br /&gt;
&lt;br /&gt;
===[[Apophis|Apophis]]===&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1934</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1934"/>
				<updated>2018-10-07T00:51:51Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two different boss rooms that can appear at the end of each floor of [[Dungeon Dash]]. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
==Floor 1==&lt;br /&gt;
&lt;br /&gt;
===Cave Section===&lt;br /&gt;
&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
===Cultist Stronghold===&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
==Floor 2==&lt;br /&gt;
&lt;br /&gt;
===Cathedral Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Hell Room===&lt;br /&gt;
&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
==Floor 3==&lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
===Four Horsemen===&lt;br /&gt;
&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
==Floor 4==&lt;br /&gt;
&lt;br /&gt;
===[[Ripper (DungeonDash)|Ripper]]===&lt;br /&gt;
&lt;br /&gt;
===[[Apophis|Apophis]]===&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=1932</id>
		<title>Ripper</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=1932"/>
				<updated>2018-10-07T00:51:39Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Dogzack123 moved page Ripper (DungeonDash) to Ripper: clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Room Description===&lt;br /&gt;
&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Ripper_(DungeonDash)&amp;diff=1933</id>
		<title>Ripper (DungeonDash)</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Ripper_(DungeonDash)&amp;diff=1933"/>
				<updated>2018-10-07T00:51:39Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Dogzack123 moved page Ripper (DungeonDash) to Ripper: clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ripper]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Apophis&amp;diff=1931</id>
		<title>Apophis</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Apophis&amp;diff=1931"/>
				<updated>2018-10-07T00:51:10Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Created page with &amp;quot;===Room Desctiption===  The room consists of a nether brick and netherrack platform in the center, surrounded by lava. Around in the lava, there are several statues of various...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Room Desctiption===&lt;br /&gt;
&lt;br /&gt;
The room consists of a nether brick and netherrack platform in the center, surrounded by lava. Around in the lava, there are several statues of various things. Once all players have entered the arena, a Cult Witch will start spawning hordes of Cultists and Ghasts. After a certain amount of them are killed, another wave will start. After 3 of these waves, Apophis will emerge from the center. Apophis has several attacks. He can melee damage the player if they are close enough. If a player is close enough to him for long enough, he will coil up and summon a cloud of poison 2 particles. His main attack is firing 5 projectiles at various angles from his head. Being hit will do damage and inflict poison on the player. The final attack will see Apophis coil up, pause, and summon a column of purple particles. After a few seconds, poison will come down from the ceiling around one player. Killing Apophis will mean victory, and players will be returned to the lobby.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
Try to target the Ghasts first, as they can knock you out of the arena if you aren't careful. Mage's fireballs will kill them in one hit. The cultists can be dealt with similarly to the zombies on the first floor; firebombs, armor bursts, Rustys, and traps are all effective. Once Apophis spawns, make sure to keep an eye on him. If he pauses for the poison rain attack, make sure to keep moving to try to avoid it. When he fires the projectiles, try to slip in between them. If he is targeting another player, try to get up close and melee him at the back of his body. If you are the one being targeted, try to weave between the projectiles and do ranged damage. Gamma Bombs and Rocket Bows can be used here to great effect.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=1930</id>
		<title>Ripper</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=1930"/>
				<updated>2018-10-07T00:48:43Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Room Description===&lt;br /&gt;
&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=1929</id>
		<title>Ripper</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=1929"/>
				<updated>2018-10-07T00:48:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Created page with &amp;quot;==Room Description==  A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room Description==&lt;br /&gt;
&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=1928</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=1928"/>
				<updated>2018-10-07T00:43:20Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: /* Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest zestygame to arrive at Zedwork, a procedurally generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=1927</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=1927"/>
				<updated>2018-10-07T00:39:40Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: moved classes to DungeonDash Classes page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest zestygame to arrive at Zedwork, a procedurally generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variaty of creatures inhabit the dungeon, ranging from vanilla minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Classes&amp;diff=1926</id>
		<title>Dungeon Dash Classes</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Classes&amp;diff=1926"/>
				<updated>2018-10-07T00:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Description of the DungeonDash Classe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Classes==&lt;br /&gt;
In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.&lt;br /&gt;
===Soldier===&lt;br /&gt;
With neutral effects the soldier is a class suited to melee and ranged combat. Their ability, Battle Rally, gives them and nearby teammates an attack and speed boost while it is active and also refreshes the Soldiers signature Fire Bomb. The Fire Bomb can be thrown and explodes where it lands, dealing heavy fire and wither damage to enemies caught in the blast. Soldiers Fire Bomb is replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with a new Fire Bomb when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Chef===&lt;br /&gt;
Chef is the healer of Dungeon Dash, using thrown profiteroles to restore allies health. Their ability places a barbecue that regenerates health of nearby allies, as well as producing food that restores health or gives strength. Chef class has faster movement speed than normal, but does less damage with melee hits. Chefs profiteroles are replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with new profiteroles when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Berserker===&lt;br /&gt;
Focusing on all-out damage, the berserker class trades armor rating for a permanent attack boost. Their ability provides resistance and even more damage, eliminates all knockback and instantly restores 6 hearts.&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
The ranged specialist of Dungeon Dash, the hunter class starts with an bow and has quicker movement speed than normal. They do less damage with melee attacks, but have an infinite supply of arrows to use with whichever bows they find in the dungeon. Their ability places a trap that lays in wait until an enemy steps on it, at which point it bursts out of the ground and kills monsters in a radius around it. &lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
Mage class uses summoning to provide a combat edge. Their ability summons an iron golem to deal heavy damage to monsters in the dungeon, as well as reloading thier signature Ice Bomb. The Ice Bomb can be thrown to freeze enemies solid, making them unable to move or attack until they thaw. Great for picking them off. The class starts with a fireball staff, a bow that shoots fireballs. The more you draw back the string, the greater the power will be! Mages Ice Bomb is replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with a new Ice Bomb when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Tank===&lt;br /&gt;
Tank class focuses on defence and shield use. Starting with an unbreakable shield, the tank can block any enemy attack, taking no damage. Boasting increased armor to boost their already very good defense, they do move slower and hit slower. The Tank's class ability, Armor Burst, sets off an explosion around the Tank, which deals massive damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
===Witch (Unlockable)===&lt;br /&gt;
The Witch Class is an extremely versitile class equipped with an arsenal of Potent Brews which can be thrown. The effects of the brew are dependent on the ability, the Soul Trap. The Soul Trap is a projectile launched when the ability is used, and flies straight forward until it hits an enemy or an obstacle. Enemies hit by the Soul Trap take massive damage and give the Witch that fired them a new effect depending on what kind of monster was hit. Effects stack, and up to 3 of them can be kept at once (upgraded to 4 with a class upgrade). You can discard all current effects if you wish by dropping the Brews from the hotbat, like how you would pass an item to a teammate. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Ammo || Increases maximum stack size to 20 (from 10) || Skeletons&lt;br /&gt;
|-&lt;br /&gt;
| Bats || Brews spawn exploding bats while in the air || Bats&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Applies Resistance 4 to teammates || Shulkers&lt;br /&gt;
|-&lt;br /&gt;
| Radius || Increases area of effect of Brews || Guardians, Ghost (floaty head) variants&lt;br /&gt;
|-&lt;br /&gt;
| AntiGrav || Applies levitation to enemies || Vex&lt;br /&gt;
|-&lt;br /&gt;
| Chickens || Brews spawn 4 exploding chickens on impact || Chickens&lt;br /&gt;
|-&lt;br /&gt;
| Cluster || Brews spawn 4 exploding sub-projectiles on impact || Slimes, Magma Cubes&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Increases brew base damage to 6 hearts, from 3 || Apparition, Witch, &lt;br /&gt;
|-&lt;br /&gt;
| Explosive || Initial impact gains a powerful explosion || Creeper&lt;br /&gt;
|-&lt;br /&gt;
| Fangs || Summons damaging Evocation Fangs on impact || Example&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Brews set enemies on fire || Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Healing || Brews heal teammates || Cult Healer&lt;br /&gt;
|-&lt;br /&gt;
| Slowness || Slows enemies || Silverfish, Zombie, Cultists, Cult Leaders&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Brews give teammates strength || Vindicator&lt;br /&gt;
|-&lt;br /&gt;
| Weakness || Weakens enemies || Illusioner, Zombie Villager&lt;br /&gt;
|-&lt;br /&gt;
| Wither || Applies wither effect || Spider, Cave Spider, Wither skeleton variants&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1924</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1924"/>
				<updated>2018-10-06T21:32:48Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added 1:01:38 dogz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:01:38 || https://imgur.com/a/PJoW1Ze&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm || 1:02:02 || https://imgur.com/pre8P4W&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1763</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1763"/>
				<updated>2018-09-30T04:50:03Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:23:38 || https://i.imgur.com/t8Hysal.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 43:58 || https://i.imgur.com/PXrOnqg.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1762</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1762"/>
				<updated>2018-09-30T03:15:38Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of [[Dungeon Dash]]. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard to verify the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:23:38 || https://i.imgur.com/t8Hysal.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| ABParadigm and dogzack123 || 1:19:42 || https://i.imgur.com/kkjlwrn.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1761</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1761"/>
				<updated>2018-09-29T22:34:51Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two different boss rooms that can appear at the end of each floor of the dungeon. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
==Floor 1==&lt;br /&gt;
&lt;br /&gt;
===Cave Section===&lt;br /&gt;
&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
===Cultist Stronghold===&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
==Floor 2==&lt;br /&gt;
&lt;br /&gt;
===Cathedral Room===&lt;br /&gt;
&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Hell Room===&lt;br /&gt;
&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
==Floor 3==&lt;br /&gt;
&lt;br /&gt;
===Spider Room===&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
===Four Horsemen===&lt;br /&gt;
&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
==Floor 4==&lt;br /&gt;
&lt;br /&gt;
===Ripper===&lt;br /&gt;
&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper. &lt;br /&gt;
&lt;br /&gt;
===Apophis===&lt;br /&gt;
&lt;br /&gt;
The room consists of a nether brick and netherrack platform in the center, surrounded by lava. Around in the lava, there are several statues of various things. Once all players have entered the arena, a Cult Witch will start spawning hordes of Cultists and Ghasts. After a certain amount of them are killed, another wave will start. After 3 of these waves, Apophis will emerge from the center. Apophis has several attacks. He can melee damage the player if they are close enough. If a player is close enough to him for long enough, he will coil up and summon a cloud of poison 2 particles. His main attack is firing 5 projectiles at various angles from his head. Being hit will do damage and inflict poison on the player. The final attack will see Apophis coil up, pause, and summon a column of purple particles. After a few seconds, poison will come down from the ceiling around one player. Killing Apophis will mean victory, and players will be returned to the lobby.&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
&lt;br /&gt;
Try to target the Ghasts first, as they can knock you out of the arena if you aren't careful. Mage's fireballs will kill them in one hit. The cultists can be dealt with similarly to the zombies on the first floor; firebombs, armor bursts, Rustys, and traps are all effective. Once Apophis spawns, make sure to keep an eye on him. If he pauses for the poison rain attack, make sure to keep moving to try to avoid it. When he fires the projectiles, try to slip in between them. If he is targeting another player, try to get up close and melee him at the back of his body. If you are the one being targeted, try to weave between the projectiles and do ranged damage. Gamma Bombs and Rocket Bows can be used here to great effect.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1760</id>
		<title>Dungeon Dash Locations</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Locations&amp;diff=1760"/>
				<updated>2018-09-29T22:32:02Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added descriptions of floor end rooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two different boss rooms that can appear at the end of each floor of the dungeon. These rooms tend to be longer and more dangerous than most other rooms throughout that floor.&lt;br /&gt;
&lt;br /&gt;
Floor 1&lt;br /&gt;
Cave Section&lt;br /&gt;
A large, dark cave, with no enemies throughout. Several chests with placeable torches appear regularly. Hidden about halfway down is the Sword of the Prince, a golden sword with Smite IV and Fire Aspect 2. At the bottom of the cave, there is a locked door. Unlock it by finding the golden pressure plate in a side area at the bottom. While the door unlocks, a large amount of zombies will fall from the ceiling outside of the area with the pressure plate. The door will open when all the zombies are dead.&lt;br /&gt;
Strategy&lt;br /&gt;
Grab the Sword of the Prince on the way down. If you are playing as Hunter, place a trap just outside the pressure plate area, and trigger it. After the pressure plate is triggered, run outside and start killing zombies using the Sword of the Prince. If you are playing as Soldier, use your firebomb once the zombies have stopped spawning. If you are playing as Tank, run in and use your armor burst. Mages can summon a Rusty if they feel necessary. Berserkers and Soldiers can use their class abilities to make their job a bit easier.&lt;br /&gt;
&lt;br /&gt;
Cultist Stronghold&lt;br /&gt;
This section starts off with Guardians outside the entrance. Just inside, there is a large skull with Guardians in the eyes. Below this, there are several normal loot chests and a staircase downwards. Around the staircase are several Guardians. After the drop, there is a cryptlike area full of Cultists. Several paths around the entrance lead to a netherrack filled room with an iron door on a gold block with a button. Press that button to unlock the rest of the area. There are several normal loot chests around the crypt, and usually many just before the exit.&lt;br /&gt;
Strategy&lt;br /&gt;
Run past the Guardians at the entrance, grab the loot chests, and drop down into the crypt. Ignore the Guardians around the staircase. After the drop, this is more or less like any other room in the dungeon. &lt;br /&gt;
&lt;br /&gt;
Floor 2&lt;br /&gt;
Cathedral Room&lt;br /&gt;
This room starts off with a long hallway behind a broken down barricade. Closed iron doors on the right will open after a player passes a certain point, releasing Vindicators. There are sometimes loot chests in the rooms on the right. After that, there is a long staircase down, which opens up into a large room with a table in the center. Vexes will spawn when a player reaches the bottom of the staircase. On the side opposite the entrance, there is a hallway which can contain loot chests. Around the table, there are Evokers and Illusioners. Around the room, there are four entrances leading into a basement area, populated with Vindicators. There are four rooms in the basement, one containing anvils, another containing a chest with food, and another with instant health and damage potions. Each room also contains a lever on a gold block. Flip them all to unlock the next floor.&lt;br /&gt;
Strategy&lt;br /&gt;
Have someone run in and out to trigger the Vindicator trap. If you are playing as Hunter, place a trap just past the barricade. Snipe the Vindicators from the entrance, grab the loot chests, and move down. Many of the Vexes spawned at the bottom of the staircase will not attack, and float down into the room below. Snipe the ones that do, and move down near the table. Snipe the Evokers and Illusioners from above if possible. Once they are all dealt with, carefully move into the basement. Keep a bow drawn to deal with any sneaky Vindicators. Grab all the loot and use the anvils to improve your gear. Flip the levers and move on to the next floor.&lt;br /&gt;
&lt;br /&gt;
Hell Room&lt;br /&gt;
There are two entrances to this room, each containing a staircase up to a larger room. Above, the room contains an Evoker and a Witch, along with many skeletons and some Blazes. In the middle of this room is a portal of End Gateway blocks. Past that is a netherlike room with blazes and some hidden loot chests. A staircase leads to a drop down into the next area, where there are Vindicators and more Blazes. Another portal in the floor leads to the final area. There are two sections, one containing several Vindicators, with lots of food, gold, and arrows, and the other containing an Evoker and anvils. At the end of these sections are buttons on gold blocks. Press them both to unlock the next floor.&lt;br /&gt;
Strategy&lt;br /&gt;
Clear out the staircases before moving into the Evoker room. Snipe the Evoker and the Witch from the sides, then move down into the hell area. Snipe the Blazes, grab the loot chests on the sides of the room, and move down. Snipe the Blazes and Vindicators, grab the loot chests, and move on. Snipe the Evoker from the staircase and press the button, then do your best to snipe the Vindicators on the other side. Press the button, collect the food, gold, and arrows from the chests (and the furnaces), improve and repair your gear with the anvils, and move on.&lt;br /&gt;
&lt;br /&gt;
Floor 3&lt;br /&gt;
Spider Room&lt;br /&gt;
A staircase leads up to a beat up room, full of spiders and cave spiders. Past that, the room opens up into a spiderweb filled cave, before leading down to the bottom, where there is a pool containing Guardians, with a run down library and kitchen on either side. In the middle of the room, there is a gateway of cobblestone walls and iron bars, with pressure plates behind them. Past the gate, there is also a hidden chest above a gravel collapse. Trigger the pressure plates to open the next floor.&lt;br /&gt;
Strategy&lt;br /&gt;
This room is living hell. Do your best to get at least a Power 3 bow before starting, as this will 1-shot cave spiders, which are the main problem. Mage's Rustys, Soldier's Firebombs, Hunter's traps, and Tank's armor bursts all do well here. Make sure to keep saturated, since you will likely be poisoned for a good portion of the time in this room. Try to kill all the spiders before moving on to the next section, but you can for the most part ignore the Guardians.&lt;br /&gt;
&lt;br /&gt;
Four Horsemen&lt;br /&gt;
The top of this area has two rooms with loot chests, before a wooden spiral staircase leading downwards. At the bottom, there is a large dirt room containing an altar with buttons. Press the buttons to summon the Four Horsemen of the Apocalypse. Death is a skeleton wearing diamond armor, who will shoot instant damage arrows. Pain is also a skeleton, but wears gold armor and shoots poison arrows. War and Famine are both axe-wielding zombies in iron armor. Famine will inflict hunger on the player when hit. When all the Horsemen have been killed, holes will open up in the floor. Below is a water filled room containing many loot chests and some potions. Press the button near the doors to open the next floor. &lt;br /&gt;
Strategy&lt;br /&gt;
There are two viable &amp;quot;cheesy&amp;quot; strategies for the Horsemen. The first is to stay on the staircase, above where it is broken, and snipe the Horsemen from there. You can trigger the fight to start by shooting the buttons on the altar. Another option is to stockpile ability juices, and have a hunter place traps around the arena before starting. Both of there have minimal risk, but are not all that interesting. If you decide to do the fight legitimately, War and Famine are usually easier targets than Pain and Death. Arrows are your friends here, using melee is usually dangerous. Beat up on War and Famine, then gang up on Pain and Death one at a time. Drop down, collect your loot, and prepare for the final boss.&lt;br /&gt;
&lt;br /&gt;
Floor 4&lt;br /&gt;
Ripper&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
Strategy&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper. &lt;br /&gt;
&lt;br /&gt;
Apophis&lt;br /&gt;
The room consists of a nether brick and netherrack platform in the center, surrounded by lava. Around in the lava, there are several statues of various things. Once all players have entered the arena, a Cult Witch will start spawning hordes of Cultists and Ghasts. After a certain amount of them are killed, another wave will start. After 3 of these waves, Apophis will emerge from the center. Apophis has several attacks. He can melee damage the player if they are close enough. If a player is close enough to him for long enough, he will coil up and summon a cloud of poison 2 particles. His main attack is firing 5 projectiles at various angles from his head. Being hit will do damage and inflict poison on the player. The final attack will see Apophis coil up, pause, and summon a column of purple particles. After a few seconds, poison will come down from the ceiling around one player. Killing Apophis will mean victory, and players will be returned to the lobby.&lt;br /&gt;
Strategy&lt;br /&gt;
Try to target the Ghasts first, as they can knock you out of the arena if you aren't careful. Mage's fireballs will kill them in one hit. The cultists can be dealt with similarly to the zombies on the first floor; firebombs, armor bursts, Rustys, and traps are all effective. Once Apophis spawns, make sure to keep an eye on him. If he pauses for the poison rain attack, make sure to keep moving to try to avoid it. When he fires the projectiles, try to slip in between them. If he is targeting another player, try to get up close and melee him at the back of his body. If you are the one being targeted, try to weave between the projectiles and do ranged damage. Gamma Bombs and Rocket Bows can be used here to great effect.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Monsters&amp;diff=1759</id>
		<title>Dungeon Dash Monsters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Monsters&amp;diff=1759"/>
				<updated>2018-09-29T21:44:53Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: spelling fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The monsters in Dungeon Dash inhabit the various crypts and caves deep underground in vast numbers, and are extremely hostile to adventurers raiding the forgotten structure. Not only vanilla monsters inhabit this place, with a variety of new creatures also living inside.&lt;br /&gt;
&lt;br /&gt;
==Monster List==&lt;br /&gt;
===Cultists===&lt;br /&gt;
The Cult of Undeath inhabit the 2nd floor of the dungeon, along with some deeper regions. The Cultists were once human before thier willing conversion to undeath. These enemies attack in hordes, with their healers providing support making the group far tougher. Adventurers will need to focus damage to take down individual members before the Cult Healers undo their work, and ideally target the healers early on.&lt;br /&gt;
====Cult Leader====&lt;br /&gt;
Wearing jet black armor these Cultists lead the hoards into battle, and wield extremely sharp hoes. They hit harder and are tougher to kill than ordinary cultists.&lt;br /&gt;
====Cultist====&lt;br /&gt;
The lowest ranking Cultists make up the bulk of the Cult of Undeath and will swarm any adventurers they come across. &lt;br /&gt;
====Cult Healer====&lt;br /&gt;
These Cultists wear heart armour, giving them more health than ordinary cultists. They wield a blaze rod, and will cast a healing spell on nearby cultists every few seconds providing strong support to the hoard.&lt;br /&gt;
====Cult Skeleton====&lt;br /&gt;
Rare cultist that has lost all the flesh on its bones. It is unknown if these are willing converts like the rest of the cultists, or if they were skeletons like the others found in the dungeon. They wield bows like most skeletons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghosts===&lt;br /&gt;
Creatures resembling floating heads. They will charge players to ram them and deal damage, but if hit will explode into a cloud of effects varying on the type of ghost. If hit hard enough they will die without emitting their effects.&lt;br /&gt;
====Banshee====&lt;br /&gt;
White and red ghosts with skin stretched thin over a bloody skull. When killed they emit an intensely painful and nauseating cloud. Extremely dangerous, these are found only in the deepest reaches of the dungeon.&lt;br /&gt;
====Ectoplasm====&lt;br /&gt;
Ghosts with slimy green skulls that explode into a cloud of nausea inducing poison on death. Found everywhere.&lt;br /&gt;
====Ghoul====&lt;br /&gt;
This variant detonates on death with an explosion. It does not emit any potion effects. These are found in the cave areas deep in the dungeon.&lt;br /&gt;
====Wraith====&lt;br /&gt;
A ghast like creature which emits a slowing cloud on death. Far less dangerous than other variants of ghost, they are found mainly in the upper levels of the dungeon.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zen_Log&amp;diff=1755</id>
		<title>Zen Log</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zen_Log&amp;diff=1755"/>
				<updated>2018-09-29T19:53:52Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This is a simple log for writing down small things that Zedkins did in Zen. Like giving away a market stall, changing something with the public buildings, noting out-of stock shops. Non-Zedkins members may note down things they notice and think out of order. Please make your entries as descriptive as possible and abstain from joking/memes. &lt;br /&gt;
&lt;br /&gt;
Shop Stocks denotes unstocked shops&lt;br /&gt;
&lt;br /&gt;
Zen Inventory lists the items we are currently holding until their player returns&lt;br /&gt;
&lt;br /&gt;
How to post: &lt;br /&gt;
&lt;br /&gt;
[Name] (date yyyy/mm/dd, Time in GMT (time optional) ) : Notification / issue.&lt;br /&gt;
&lt;br /&gt;
Add your new entry at the top of the log so the newest stays up top!&lt;br /&gt;
&lt;br /&gt;
==Lighting==&lt;br /&gt;
(2018/08/01) HypeHuman (2 strikes = will be temporarily unclaimed to light up the roof)&lt;br /&gt;
&lt;br /&gt;
== Shop Stocks ==&lt;br /&gt;
(2018/08/01) Developaws's shop does not fit the building Guidelines as is considered out of stock (4 strikes)&lt;br /&gt;
(2018/09/15) Dealt with&lt;br /&gt;
&lt;br /&gt;
(2018/07/07) Matthulse's shop has nearly all chests unstocked (3 strike)&lt;br /&gt;
&lt;br /&gt;
(2018/09/29) Kierannn's stall has 4/6 unstocked&lt;br /&gt;
&lt;br /&gt;
== Zen Inventory ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible autocollapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| Developaws&lt;br /&gt;
| -Iron Ingots x 103&lt;br /&gt;
-Sea lanterns x 94&lt;br /&gt;
&lt;br /&gt;
-Prismarine Crystals x 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Zen Log ==&lt;br /&gt;
Mellori (2018/09/16): Put all none valuable items from Developaw's shop in community build chests in offices.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/09/15): Took down Developaws' shop with Treis, Dogz and Tez, stored valuable items in basement of offices.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/9/01): Updated Post Office&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/8/26): Replanted the tree farm.&lt;br /&gt;
&lt;br /&gt;
iiWolfyyy (2018/7/7): Moved Vitgone's wolf from the region post ring to the dog house.&lt;br /&gt;
&lt;br /&gt;
Developaws (2018/6/15): A bunch of light goblins have come and lit up the place better to prevent any of those horrid scurge from spawning.&lt;br /&gt;
&lt;br /&gt;
Developaws (2018/6/13): A wizard has successfully restored the 3 missing villagers in the community farm, and repaired some missing glass.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/5): Adjusted path to veer slightly away from my shop, due to a complaint&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/1): Gave Kings_guard permission to build a shop next to BenHewitt_&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/6/1): Added advertisement board to district 4 for shop owners at several's request.&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/5/28): Gave Developaws a shop space towards the harbour&lt;br /&gt;
&lt;br /&gt;
Mellori (2018/5/28): Wrote up the District 4 style guide in game, placed it on the district 4 board to read.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka (2018/4/30): Gave Stall 14 on the market to Jasmyn01. Could not remove trust to aidenleech due to them not having logged on recently enough and me not being the owner of the claim.&lt;br /&gt;
&lt;br /&gt;
UmWolfGuyyyy (2018/4/28): Removed KingGreenTurtle's egg hunt prize and moved to Zedkin tower&lt;br /&gt;
&lt;br /&gt;
UmWolfGuyyyy(2018/4/4): The1Shaw and I finished zombie spawner and 2 or 3 new spawners were discovered.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/3/20): Snickaaman has made a fantastic garden for my new home and for the post office.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/3/20) : Redesigned my house in Zen and it's looking a lot better.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/3/18) : Cleared winter decorations around the nether tree, added spring ones.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/3/15): Moved lost horse belonging to &amp;quot;Rose_Cat01&amp;quot; to Zen stables.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka(2018/3/14) finished Stable and Cats&amp;amp;Dog Care near the Region post, moved ambrenee's cat there.&lt;br /&gt;
&lt;br /&gt;
WolfGuy_(2018/0307): Dahunt165 has not stocked up his stall and will be removed in near future&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/2/28): Cat in Zen needs owned. When clicked on says the owner is ambrenee.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka (2018/2/10): Found a random claim by DarkEndavor in comet_tango's shop in District 4, Needs to be removed asap. (solved)&lt;br /&gt;
&lt;br /&gt;
WolfGuy_ (2018/2/3) : Created the floating torch case&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/3) : Removed SnakeHead's post box. Added Dogz and Lone. Removed the cobble I didn't add. [EDIT: Meaning they finally fixed their &amp;quot;prank&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/2) : Created the Post Office. Added various people to it.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/2/1) : Didn't add more cobble. [EDIT: They actually switched materials in the Zen hall to cobblestone in what was meant to be a harmless joke. Mellori is truly sorry for the problems he caused, and realizes he went too far. ]&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/31) : Bonemealed [https://i.imgur.com/hu60bs3.png this] tree, and added some grass around the stairs to make it less sheer.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/20) : Removed most of the christmas trees and placed the left over gifts in the zen tower, 3rd floor. These will be distributed at a later point.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/20) : Gave Rhussey4 a stall, added stall rules to middle stall next to tree.&lt;br /&gt;
&lt;br /&gt;
Mellori_ (2018/1/19) : Smoothed out the riverbed, under the bridge. Added a surprise.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka, Mellori_ (2018/1/19) : Someone farmed all the flower blocks from the chrous plants in the farm tower without replanting. We replaced the plants.&lt;br /&gt;
&lt;br /&gt;
Treiskaideka, (2018/1/6, 21:30 GMT) : Created this log page.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1752</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1752"/>
				<updated>2018-09-28T22:52:33Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A leaderboard for speedruns of DungeonDash. To submit a run, add a row in the table, and fill in the slots. Provide a screenshot of the player list with the time displayed in the scoreboard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:23:38 || https://i.imgur.com/t8Hysal.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1751</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1751"/>
				<updated>2018-09-28T22:36:15Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:23:38 || https://i.imgur.com/t8Hysal.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time  !! Screenshot&lt;br /&gt;
|-&lt;br /&gt;
| no runs || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1750</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1750"/>
				<updated>2018-09-28T22:33:57Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;Solo Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Time&lt;br /&gt;
|-&lt;br /&gt;
| dogzack123 || 1:23:38&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;2 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time&lt;br /&gt;
|-&lt;br /&gt;
| no runs || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;3 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time&lt;br /&gt;
|-&lt;br /&gt;
| no runs || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;4 Player Runs&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Time&lt;br /&gt;
|-&lt;br /&gt;
| no runs || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1749</id>
		<title>DungeonDash Speedruns</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=DungeonDash_Speedruns&amp;diff=1749"/>
				<updated>2018-09-28T22:26:23Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: Speedrun leaderboard for DungeonDash&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=User:ABParadigm&amp;diff=1747</id>
		<title>User:ABParadigm</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=User:ABParadigm&amp;diff=1747"/>
				<updated>2018-09-27T23:32:54Z</updated>
		
		<summary type="html">&lt;p&gt;Dogzack123: added important endermite info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ABParadigm, also know by ABParable, ABParachute, ABParasol, ABParabola, ABParanormal, ABParasect, or simply &amp;quot;Ghosty,&amp;quot; is an LVS player who is afk about 70% of the time. He is the subject of the infamous ABPDAB picture created by [[Dax23333]] which you can find in many places on [[LVS]].&lt;br /&gt;
&lt;br /&gt;
[[File:ABPDAB.png]]&lt;br /&gt;
&lt;br /&gt;
===Notable things ABParadigm has done in the breif periods he was not AFK===&lt;br /&gt;
*Created the [[Fish Basement]] prismarine farm with EmpressBethany.&lt;br /&gt;
*Murder Games event Host/Victim.&lt;br /&gt;
*Halloween event for 2018.&lt;br /&gt;
*Along with [[dogzack123]] was the first person to unlock the Witch Class in [[Dungeon Dash]].&lt;br /&gt;
*Also along with dogzack123, was the first person to discover and unlock the Archivist in Dungeon Dash.&lt;br /&gt;
*Got blown up by an endermite.&lt;/div&gt;</summary>
		<author><name>Dogzack123</name></author>	</entry>

	</feed>