Actions

Dungeon Dash

From Zedwiki

Revision as of 14:30, 25 June 2017 by Dax23333 (Talk | contribs)

"Dungeon Dash" is the biggest zestygame to arrive at Zedwork, a procedurally generated dungeon crawler created mainly by Dax23333, HOMINIX, Zedwick andMemery. Players dive into the dungeon to fight hoards of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.

Classes

In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.

Soldier

With neutral effects the soldier is a class suited to melee and ranged combat. Their ability, Battle Rally, gives them and nearby teammates an attack and speed boost while it is active and also refreshes the Soldiers signitature Fire Bombs.

Chef

Chef is the healer of Dungeon Dash, using splash potions to restore allies health or deal damage to undead enemies. Their ability places a barbeque which regenerates health of nearby allies, as well as producing food that restores health or gives strength. Chef class has faster movement speed than normal, but does less damage with melee hits.

Berserker

Focusing on all out damage, the berserker class trades chest and head armor for permenant strength boost. Their ability provides resistance and even more strength, eliminates all knockback and instantly restores 6 hearts.

Hunter

The ranged specialist of Dungeon Dash, the hunter class starts with an infinity bow and has quicker movement speed than normal. They do less damage with melee attacks. Their ability places a trap which lays in wait until an enemy steps on it, at which point it bursts out of the ground and kills monsters in a radius around it.

Mage

Mage class uses summoning to provide a combat edge. Though they have lower armor than usual thier ability summons an iron golem to deal heavy damage to monsters in the dungeon. They start with a fireball staff, a bow which shoots fireballs. The more you draw back the string, the greater the power will be!

Tank

Tank class focuses on resistance and sheild use. Starting with an unbreakable sheild the tank can block any enemy attack taking no damage. Boasting increased armor to boost thier already very good defence, they do move slower and hit slower. The Tanks class ability, Armor Burst, sets off an explosion around the Tank which deals massive damage to nearby enemies.