LVS Villages, Jungle and Sand Temples

LVS Villages, Jungle and Sand Temples

Postby LadyBountiful » Sun Dec 07, 2014 12:09 pm

We started this discussion at the council meeting on 6th December. My view is that it is unsightly for players to plunder villages and temples of their spoils, and then just leave them in that state. It looks like we don't care for the server. When I come across a village or temple in this state, I repair it. I am not talking about taking from the chests, or even the killing of animals in the pens (though I don't like it), but taking some of the materials and leaving other bits, removing crops, breaking soil and farm walls and letting the water out to create a flood, or with temples just taking the wool or special stone.

There are some servers where it is policy to leave villager villages and temples alone.

Discuss your point of view here!
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Re: LVS Villages, Jungle and Sand Temples

Postby thebasketballkid » Sun Dec 07, 2014 2:59 pm

I honesty am not affected by either outcome so I guess I'll agree with your point.
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Re: LVS Villages, Jungle and Sand Temples

Postby FancySquid » Sun Dec 07, 2014 4:19 pm

The Bart Solution:

In this solution I'm going to try to take into account the people that want to keep the server looking good and the people that want to use these structures for their own use

Instead of putting the policy on every single Village, Jungle and Sand Temple,

The Admins will try and put signs on as many Unclaimed Villages as possible, stating that this structure is claimed by the Admins and altering it (including taking from chests and killing testificates) is a ban-able offense

If a player finds a structure without a claimed sign, they are free to use it for whatever they wish, which includes trashing it

If a player would like to use a Admin Claimed structure, they must ask to admins permission to be granted ownership. I assume the Admin won't give them the structure if their reason is something along the lines of "I just want to get the wood from the houses"

This is my idea for the issue, it is open to criticism and change
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Re: LVS Villages, Jungle and Sand Temples

Postby Dax23333 » Sun Dec 07, 2014 4:44 pm

Thanks to the new crafting recipes in 1.8 mossy cobblestone and the stone brick variants are no longer uncommon and can be made easily without raiding these places. The stonghold in particular seems to have suffered from looting, with large sections having had all the mossy brick and crack bricks removed. Due to the new crafting recipes, demolishing a structure just for the blocks no longer serves any purpose. Of course, removing wood is completely pointless as it can be gained faster and renewable from trees.

I think that when a structure like this is modified by a player they can become amazing builds, and so we should definitely not just leave them alone. That would be a waste.

I think barts solution is a good one, but I don't like that an unclaimed village can be trashed. Also, the claim should also be more obvious than a sign, which could be walked past while entering the village. Maybe a floating structure above the village, and protection like in the nether hub for the village?

Temples can also be modified just by a player being near them, with a mob spawned inside setting off the traps. With jungle temples this isn't a problem but desert temples will get blown up by a mob inside the treasure chamber.

EDIT:
Cracked Stone Bricks are smelted from ordinary stone bricks, not crafted. Still, its much better to get them like this than by looting strongholds.
Last edited by Dax23333 on Sun Dec 07, 2014 6:57 pm, edited 1 time in total.
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Re: LVS Villages, Jungle and Sand Temples

Postby FancySquid » Sun Dec 07, 2014 6:26 pm

Dax, thanks for your response

As for the Stronghold issue, you can't craft Cracked Brick so they are still an object of looting. So it is important that we claim them

Another thing we have to take into account is that there are 3 Strongholds, I'm not sure what has happened to the other 2 if they are even discovered

The problem with just saying "All unclaimed Villages cannot be trashed" is, what defines trashed?

How can you differentiate between someone taking wood from the houses and someone destroying the entire Village to make a Villager Breeder?

The admins are going to have to claim as many structures as possible, so I wanted the claiming method to be easy like a sign

I'm not sure if creating a protection area is as simple as plonking down a Zed Voo-Doo'd special armor stand, but if it is then that is a much better solution

Maybe setting off traps and pre-generated looting chests in these structures won't be against the rules and is fair game
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Re: LVS Villages, Jungle and Sand Temples

Postby jebblue » Sun Dec 07, 2014 7:52 pm

FancySquid wrote:As for the Stronghold issue, you can't craft Cracked Brick so they are still an object of looting.


You can craft stone bricks then smelt those to get cracked stone bricks, or it's supposed to work.

http://minecraft.gamepedia.com/Stone_Bricks
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Re: LVS Villages, Jungle and Sand Temples

Postby jebblue » Sun Dec 07, 2014 7:57 pm

Villages and temples were made to be plundered. It takes away from Minecraft playability to dictate such a key aspect of rewarding players for adventuring.
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Re: LVS Villages, Jungle and Sand Temples

Postby Zecrux » Sun Dec 07, 2014 8:43 pm

I think villages and temples in the overworld are fair game. Whoever finds them first gets their spoils and can choose to ransack them or not. Honestly a village or temple is the same as a tree. Why should it be illegal to ruin and break temples and not trees?
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Re: LVS Villages, Jungle and Sand Temples

Postby FancySquid » Mon Dec 08, 2014 11:37 am

This is why in my solution I said that Unclaimed structures are still fair game, there is a large group of people who still want to have complete access to a Village or Temple they find
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Re: LVS Villages, Jungle and Sand Temples

Postby ProducerDanny » Thu Dec 11, 2014 9:22 am

I think the idea of finding a new village and being able to trash it is part of Minecraft, should you want to do that. However, to say it's unfair that a claimed village cannot be altered is silly. It would come under the bracket of greifing, which is a bannable offence. I was always one for keeping villages intact as possible, or on some survival games, I would use the village as my base. I'd save the testificates from Zombies, despite friends constantly wanting to kill them. Should I find a village, I would want it intact. I wouldn't want to find one, just to have someone walk up to it and trash it. I'd be rather annoyed... I would see it as greifing as this is something that I have found, and want to keep intact. I wouldn't need to ask for a claimed village, unless I thought they were all going to be altered. I think having an original village is cool.

The whole thing about admins finding villages is that it means there are some that are claimed instantly and need permission for use. It's a bit like when Russia went from Communist to Capitalist overnight. A couple of people who were ready for it ran around and took everything for themselves, whilst some were left to have nothing. Having admins claim some would stop this, as it means that there are villages owned by the server, who can then control what they want to do. Obviously, villages that are in use by a player, such as using it as a base or having it for some other reason wouldn't have it claimed, or if it was it would be given to that player very quickly. I know of a structure used as an entrance to a base, and should the admins claim it, they would have no issue giving it back to the player, who has altered it slightly to adapt to his base design.

Claiming it takes away from playability is rubbish. If you found a player house, would you plunder it? No, you leave it for the player. If you greif it, you get banned. Same will go for villages. Admins aren't stupid. They won't just give them all to one person. Plus, if you go off adventuring and find a village that hasn't been claimed, plunder away. Take everything, kill the villagers, it's your right. But a claimed village is someones property, and they have plans for it. Destroying it is ruining their plans and is greifing.
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