Zurvival on 1.8.1!
Zurvival is now (mostly) restored and working in 1.8, functioning with name changes!
Have encountered an issue with homes, some seem to be corrupted when transitioning to UUIDs. A simple /sethome will set a new one, and all will be well! Sorry for the inconvenience there.
Shops are disabled, and unlikely to return in their previous form. To help in this time post-shops, I have added a new trading system! To use it, you need to be standing within 10 blocks of a player and enter /trade playername, the other player would then enter /trade accept or /trade decline. You will be able to add items into the inventory on the left to offer them, and see the items from the other player on the right. Once you're happy with the trade, click the green wool to accept. To decline, click the red wool. The items will then be swapped. Hopefully this will make it easier to get reliable trades, and without the risk of others picking up your dropped items. Hoorah! (Please note, these trades are not tracked; you are responsible for ensuring you are getting an agreeable trade)
Also, there is now protection for your drops on death. When you die, your drops will be locked to prevent anyone but you being able to pick them up. If another player tries to pick them up, they and you will receive instructions on how to unlock the items (/unlockdrops)
Protection around region posts has been reduced in size to just cover the region post base. If any leaves overhang into this protection area, you would be able to break them freely. (though they should not) You will still need to ask a Guardian to raise/lower posts to the height you wish, but this should remove the need to ask for assistance in building up to the post.
The server will be up shortly, thanks for your patience and understanding through this time! ^_^