As we discussed in the July 1st council meeting, we decided to post a topic here on the forums discussing the specifics of some rules regarding the market that were amended in said meeting, and to continue the topic at hand as to not drag the meeting out another hour.
Where we left off, we were discussing the possibility of buyouts and shop-employees taking the reigns if one of the original plot owners were to go inactive, crossing into their standard THREE MONTHS of inactivity, and into the predesignated removal period. It was also suggested that during the TWO WEEKS of warning time, one of the employees may be able to halt the removal, and take the shop as their personal plot.
Following these ideas and topics at hand, most people were concerned with the possibility of shop "mutinies" or being able to overthrow the original plot owner, and seeking a ridiculous amount of profit by buying out the store.
This topic was further conflicted by the concept of dual-partner shops. In a more specific example, the possibility of One227 or EmpressBethany's inactivity, and the possibility of ABParadigm taking over if it was required to save half of the shop.
Discussion on these matters included the ideas of personal consent by BOTH plot owners of the pre-existing shop, letting the inactivity period and removal take place in order to re-build the shop, and allow an auction period to occur allowing the fair play of all players.
Of course, this was complicated further by other miscellaneous problems that were brought into the light.
I turn this topic over to you; what should we do about inactive shops concerning double-plot stores, and what could clarify and fix the problems?