Dungeon Dash Equipment
From Zedwiki
The equipment found through the depths of this place is varied, many and powerful. From watches that vaporize arrows to shoes with explosive boosters and swords that sap the life of your foes, there is no shortage of things to find and use.
Dungeon Dash Equipment
The following items can be found in Dungeon Dash, along with many vanilla enchanted items and variants.
Relics
These items are very rarely found in loot chests and trigger the Relic Raider advancement when found.
Item Name | Effect | Comments |
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Rocket Bow | A powerful flame bow which fires arrows horizontally, setting fire to things nearby. Always found with very low durability. | The Rocket Bow is a powerful crowd control weapon capable of setting fire to a huge number of monsters in a single shot. It is also useful for sniping single targets due to its high damage and dead straight flight path. |
Crushing Strike | A sharp iron axe that gives the weilder savage power as they sprint. Sprinting gives higher damage and eventually an AoE damage effect. | While Crushing Strike is powerful it is awkward to use in tight spaces rendering it far less useful than it would be in a wide open area. The damage is still very high so it remains a good choice of weapon regardless. |
Gamma Bomb | The Gamma Bomb is an extremely powerful grenade that gives a huge single blast. The damage is sufficent to kill most enemies instantly. | Arguably the most powerful weapon in the game the Gamma Bomb is best saved for a tough room to trivialize it. Beware that bosses have so much health the damage is not as significant to them. It is best at destroying many weaker targets. |
Jump Boots | Green boots that make you jump higher with a permenant jump boost 2 potion effect. | Can be used to bypass some areas. |
Double Jump Boots | Blue boots with explosive boosters that the wearer can activate mid air to double jump. Sneak while in mid air to activate them. | Like the Jump Boots these can be used to bypass certain areas by climbing over walls or jumping gaps. A 5 block gap can be navigated fairly easily with these. |
Watch of Disintergration | A passive item similar to the Totem of Undeath, when held in either hand its effect will be active. Any enemy arrows that come close to the adventurer holding it will be vaporized before they can hit. | The Watch is arguably most powerful defensive item available against skeletons or illusioners, who happen to be important enemies. Many hard encounters are made far easier using it. |
Shurikens | Shurikens are found in a pouch in a chest, which then is opened to give a stack of them in the inventory. They can be thrown by dropping a single one using the drop item key (Default Q) and deal 6 hearts on impact. | Shurikens can be thrown very quickly but can be awkward to use. Beware damage immunity: Monsters which are red after taking damage are immune to more damage, so throwing more than 2 stars a second at a single foe is a waste. They can however be very good at doing damage to multiple monsters in a quick burst. |
Reward Items
There are some unique items that can be obtained from certain rooms in the dungeon which also have special effects.
Item Name | Effect | Where Found | Comments |
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Lifesteal Sword/Axe | These weapons will recover an adventurers health as they attack enemies. Enchanted with Sharpness 3 they are fairly good attacking as well. | Traded from Miner Marvin after saving him from lava. | The Lifesteal weapons are very good against Apophis and anything else inflicting lots of constant damage as they give the ability to heal it off rather than breaking off to recover. |
Hell Sword | Very high attack damage and an armor bonus makes this a great weapon. However, it gives powerful hunger when weilded and so using it constantly can make adventurers run out of food. This sword was made from hellish materials and one of Apophis's fangs. It is unbreakable. | Dropped from the Cult Titan miniboss who spawns when the light puzzle on the 2nd floor side room is completed. | Generally very good against hard enemies due to high damage and oddly, the hunger. Hunger effect lets adventurers eat food faster and so regenerate health more quickly. |
Ability Sword | A hefty diamond blade with good damage that recharges an adventurers ability as they hit enemies. | Found in a chest guarded by 10 Stonefaces in a cave in the deepest depths. | This sword is very useful for any class with a powerful ability. Tank, Hunter and Mage benifit greatly from faster recharge. |
Special Loot
These items are non standard peices of equipment found in loot chests throughout the dungeon. Later floors give more powerful versions of the equipment which sometimes have different names. Most are found enchanted in addition to thier attribute changes. Weapon attributes are unless otherwise stated randomized. Axes in this section have randomized attack damage, going up to 15 damage on the final floor. Also of note is the display of the attack speed attribute. Normal swords will display a value of '1.6 attack speed.' so they can attack 1.6 times per second. Many of these weapons have customized attack speed which displays as attack speed relitive to a fist (4 attack speed). So a sword with -2.4 attack speed is the same as one with 1.6 attack speed.
Item Name | Effect | Comments |
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Armor Blade/Armor Axe/Defenders Bow | A weapon that gives bonus armor when held. | Useful for classes with lowered armor rating to make up for it. |
Bladed Bow/Razor Bow/Skycutter | A bow that can be used like a sword to attack. | Having a combo weapon can be quite useful. Of note is that the bows durability will only decrease when fired - attacking in melee does not damage it. |
Skullbreaker/Bonesplitter/Dwarven War Pick | Pickaxes with extremely high attack damage (up to 25 damage) but very low attack speed. Low durability limits thier usefulness. | A strong pickaxe will kill most enemies in one hit without a critical hit but the slow attack speed can make it difficult to use in a crowd. |
Rage Sword/Rage Axe | These weapons give knockback resistance, a change to ignore knockback from a hit. | This is most useful when stacked with other sources of knockback resistance to obtain a very high chance of ignoring it. |
Whirlwind Blade/Whirlwind Hatchet | Weapons with increased attack speed. | Increased attack speed is helpful in most situations. |
Hyperspeed Sword/Hyperspeed Axe/Hyperspeed Bow | A movement speed increase is given when holding these weapons. | Stacking with other speed buffs can make an adventurer move extremely quickly which is very useful for boss fights to avoid attacks. |
Padded Armor | Armor that gives knockback resistance. Is chainmail on floor 1, iron on floor 2 and diamond on floor 3. | As with the Rage weapons stacking these can be very powerful. |
Heart Armor | Red leather armor that gives bonus health. Armor values increase on later floors, as does the health boost. | Late game Heart armor is on par with diamond, trading +2 armor toughness for health boost. The health boost is multiplicative, so stacking Heart equipment gives even more benifit. The hexadecimal colour code for the armor is D23333, a reference to Dax23333 one of the games creators. |
Quick Boots | Boots that give increased movement speed. | As with the Hyperspeed weapons these are useful to increase evasiveness against bosses. |
Dungeon Dash | ||
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Classes | Soldier • Chef • Berserker • Hunter • Mage • Tank • Witch | |
Equipment | Relics • Reward Items • Special Loot | |
Locations | 1st Floor • 2nd Floor • 3rd Floor • Boss Floor | |
Monsters | Cultists • Ghosts • Illagers • Spiders • Bosses (Ripper • Apophis • The Archivist • Sinister Sisters) |