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"[[Dungeon Dash]]" is the biggest zestygame to arrive at Zedwork, a procedurally generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.
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"[[Dungeon Dash]]" is the biggest Zestygame to arrive on Zedwork; a procedurally generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.
  
==Classes==
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Dungeon dash times your runs, and fast runs are recorded on the [[Dungeon Dash Speedruns]] page. If you're feeling competitive, go ahead and try get to the top of the list!
In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.
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===Soldier===
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With neutral effects the soldier is a class suited to melee and ranged combat. Their ability, Battle Rally, gives them and nearby teammates an attack and speed boost while it is active and also refreshes the Soldiers signature Fire Bombs.
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===Chef===
 
Chef is the healer of Dungeon Dash, using thrown profiteroles to restore allies health. Their ability places a barbecue that regenerates health of nearby allies, as well as producing food that restores health or gives strength. Chef class has faster movement speed than normal, but does less damage with melee hits.
 
  
===Berserker===
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'''This wiki contains spoilers! Browse at your own risk.'''
Focusing on all-out damage, the berserker class trades chest and head armor for permanent strength boost. Their ability provides resistance and even more strength, eliminates all knockback and instantly restores 6 hearts.
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===Hunter===
 
The ranged specialist of Dungeon Dash, the hunter class starts with an infinity bow and has quicker movement speed than normal. They do less damage with melee attacks. Their ability places a trap that lays in wait until an enemy steps on it, at which point it bursts out of the ground and kills monsters in a radius around it.
 
  
===Mage===
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==[[Dungeon Dash Classes|Classes]]==
Mage class uses summoning to provide a combat edge. Though they have lower armor than usual, their ability summons an iron golem to deal heavy damage to monsters in the dungeon. They start with a fireball staff, a bow that shoots fireballs. The more you draw back the string, the greater the power will be!
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In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.
  
===Tank===
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Tank class focuses on resistance and shield use. Starting with an unbreakable shield, the tank can block any enemy attack, taking no damage. Boasting increased armor to boost their already very good defense, they do move slower and hit slower. The Tank's class ability, Armor Burst, sets off an explosion around the Tank, which deals massive damage to nearby enemies.
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==[[Dungeon Dash Equipment|Equipment]]==
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Many items can be found or looted to use against the hoards of enemies adventurers will face. While some are standard vanilla items there are also unique items with special and sometimes very powerful effects.
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==[[Dungeon Dash Locations|Locations]]==
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The dungeon generates differently each run, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.
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====[[Limbo]]====
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When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.
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==[[Dungeon Dash Monsters|Monsters]]==
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A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.
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====Difficulty Adjustment====
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When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.
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{{DD}}{{Zestygames}}
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[[Category:DungeonDash]]
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[[Category:ZestyGames]]

Latest revision as of 18:36, 13 July 2021

"Dungeon Dash" is the biggest Zestygame to arrive on Zedwork; a procedurally generated dungeon crawler created mainly by Dax23333, HOMINIX, Zedwick and Memery. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.

Dungeon dash times your runs, and fast runs are recorded on the Dungeon Dash Speedruns page. If you're feeling competitive, go ahead and try get to the top of the list!


This wiki contains spoilers! Browse at your own risk.


Classes

In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.


Equipment

Many items can be found or looted to use against the hoards of enemies adventurers will face. While some are standard vanilla items there are also unique items with special and sometimes very powerful effects.


Locations

The dungeon generates differently each run, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.

Limbo

When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.


Monsters

A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.

Difficulty Adjustment

When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.


Dungeon Dash
Classes Soldier DD Soldier stick.pngChef DD Chef stick.pngBerserker DD Beserker stick.pngHunter DD Hunter stick.pngMage DD Mage stick.pngTank DD Tank stick.pngWitch DD Witch stick.png
Equipment Relics Nether star.pngReward Items DD Hell sword.pngSpecial Loot Golden pickaxe.png
Locations 1st Floor2nd Floor3rd FloorBoss Floor
Monsters CultistsGhostsIllagersSpidersBosses (RipperApophisThe ArchivistSinister Sisters)
Zestygames
Zesty DartZGerroffMahBeardBridge WarsWords With ZedlingsZvZ • Cuberunner
Zesty+ AdvancementHuntersBridge Wars PrivateDungeon Dash PrivateDartZ PrivatePocketUHC
Previous Missile Wars • Splatoon • Crypt Wars • Spleef • PocketBuildOff
Development Elytra Cores
Adventure Maps The Prismarine Lab